Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Log Window not scrolling to the bottom #1117

Closed
oo0o00oo0 opened this issue Jun 17, 2024 · 5 comments
Closed

Log Window not scrolling to the bottom #1117

oo0o00oo0 opened this issue Jun 17, 2024 · 5 comments
Assignees
Milestone

Comments

@oo0o00oo0
Copy link

I have an error that is preventing me from exporting a model from 3DS Max, however I can not see the error as the window does not scroll all the way to the bottom. Is the log file saved/possible to output anywhere?
Untitled

@thomlucc
Copy link
Member

thomlucc commented Jun 17, 2024

Thanks for reaching out. We'll looking at this in July, could you add a repro?

@oo0o00oo0
Copy link
Author

Thanks for the reply Thom, is there a workaround in the meantime do you think?

The error is pointing to a missing asset but without knowing what this is I cant find it to replace it!

@SergioRZMasson
Copy link
Contributor

@oo0o00oo0 , which version of 3DS Max are you using?

@oo0o00oo0
Copy link
Author

@oo0o00oo0 , which version of 3DS Max are you using?

2023

@bghgary bghgary added this to the 8.0 milestone Jun 27, 2024
@thomlucc thomlucc modified the milestones: 8.0, Future Oct 24, 2024
FrogsInSpace added a commit to FrogsInSpace/babylonjs-Exporters that referenced this issue Oct 26, 2024
FrogsInSpace added a commit to FrogsInSpace/babylonjs-Exporters that referenced this issue Oct 30, 2024
SergioRZMasson pushed a commit that referenced this issue Oct 31, 2024
…output folder and other issues (#1126)

* fix log window not scrolling to the bottom (#1117)

* fix draco texture indexing problem (#1111)

* fix alpha weight problem (#1122)

* fix installer crashes to desktop when network is not available (#1124)

* disable copying of UiViewmodel.dll to output folder

* convert UTF8-BOM encoding to UTF8
NOTE: this fixes failing babylon menu creation in the 3ds Max 2025 build

* convert tabs to spaces

* fix another tab left
@SergioRZMasson
Copy link
Contributor

@oo0o00oo0 , we recently had a commit that should fix this issue. Can you verify it got fixed for you?

@bghgary bghgary closed this as completed Oct 31, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

4 participants