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Fixed issue with morph targets and animation groups. #1105

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SergioRZMasson
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Fixes #1093.

Exporting animation groups with morph targets where not properly picking the correct BabylonMorphTargetManager based on the target animation id. The id was not been used in the query, resulting in always the first BabylonMorphTargetManager been selected multiple times.

@bghgary bghgary merged commit 863ae03 into BabylonJS:master Sep 22, 2023
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3ds Max not exporting morph target animation when using animation groups
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