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PiXr - a 16 color Rust game engine

Overview

  • 16 color software rendered screen
  • 16 channel audio mixer at 11KHz
  • Dawnbringer 16 color palette as default
  • sprites are strings with hex values
  • sounds are strings with hex values (ADPCM)
  • network support (UDP)
  • simple but powerful API
  • portable due to the use of SDL2 (official support for Windows, macOS, Linux, Android, iOS)

Documentation

Not ready yet.

TODO

  • [] Documentation
  • [] Tests

License

MIT

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Another little pixel game engine

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