BattleTech mod that helps ground the campaign into the timeline of the universe.
v1.4.0 and higher requires modtek v3 or higher
- Pops up a timeline selection event or uses the default starting data (set in SimGameConstants)
- Allows for limiting mechs to an appearance date by using
MinAppearanceDate
in the MechDef"MinAppearanceDate" : "3025-06-28T00:00:00Z",
is used by the Hatchetman in vanilla 1.4
- Displays the date in the event popup and in the game timeline
- Allows for any RequirementDef to contain tags of format
timeline_{year}_{month}_{day}
ortimeline_{year}_{month}
ortimeline_{year}
- RequiredTag date has passed
- ExcludedTag date has not passed
ModTek -- installation guide here.
- Zathoth for the AddYearToTimeline mod that served as initial inspiration
- HBS for making a great game
- Add tags to the company/game to allow for time to unlock content (events/mechs/etc.)
- Allow for star systems to change over time based on the BattleTech universe