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Refactor Rendering System #198

Merged
merged 13 commits into from
May 22, 2022
Merged

Refactor Rendering System #198

merged 13 commits into from
May 22, 2022

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BoomingTechDev
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  • 拆分Logic Scene和Render Scene,通过RenderSwapContext进行RenderScene的数据更新
  • 实现RenderObject, RenderEntity, RenderCamera等Render层数据结构
  • 通过Render Resource Manager对Render资源进行管理
  • 重构Surface层,实现Window System,Windows UI替代之前的Surace,SurfaceUI,并将SurfaceIO相关功能转移到到Input System
  • 实现简单的RHI Layer

@hyv1001 hyv1001 merged commit 1e12328 into BoomingTech:main May 22, 2022
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