A basic 2D shoot 'em up style game made with SDL.
This version of the game is fully playable. There are no UI elements, but the stage resets after ~2 seconds after death.
Arrow keys: Move Player
Spacebar: Fire
- Scoring
- Main Menu
To generate the build system for your current platform run:
cmake . -D CMAKE_PREFIX_PATH=<PATH TO SDL2 install>
To generate the .exe run:
cmake --build .
Lastly to run the executable, from the root directory run:
./Debug/SDL2DShmup.exe
For the .exe to launch on Windows as is, you need to copy the SDL SDL2.dll
file to the build folder containing the
SDLTest.exe
file prior to executing the .exe
.
The game's graphical assets are from the Kenny Asset Packs. Specifically I'm using: