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Remove code from master which doesn't exist in dev (#529)
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XAce1337manX authored Jun 22, 2024
1 parent dbb771b commit 5167402
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158 changes: 0 additions & 158 deletions Assets/__Scenes/03_Mapper.unity
Original file line number Diff line number Diff line change
Expand Up @@ -6291,85 +6291,6 @@ MonoBehaviour:
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Expand Down Expand Up @@ -28341,85 +28262,6 @@ CanvasRenderer:
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Original file line number Diff line number Diff line change
Expand Up @@ -105,27 +105,6 @@ public override IEnumerable<BaseEvent> StrobePassForLane(IEnumerable<BaseEvent>
if (alternateColors) value = InvertColors(value);
}

if (distanceInBeats < -0.01f)
{
var lastEvent = new MapEvent(endTime, type, value, new JSONObject());
lastEvent.CustomData.Add("_color", colorPoints.OrderByDescending(x => x.Key).First().Value);

if (propMode != EventsContainer.PropMode.Off)
{
if (value != MapEvent.LightValueBlueON && value != MapEvent.LightValueRedON &&
value != MapEvent.LightValueOff)
{
lastEvent.Value = value < 5
? MapEvent.LightValueBlueON
: MapEvent.LightValueRedON;
}

lastEvent.CustomData.Add("_lightID", propID);
}

generatedObjects.Add(lastEvent);
}

return generatedObjects;
}

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