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Bounty: Add support for system audio #146
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/bounty $150 |
💎 $150 bounty • CapSteps to solve:
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I Have a way around to pipeline audio streams so i can have the main audio stream going to speaker system can have another endpoint which can be used for syncing up with the screencapture happening. |
@richiemcilroy im interested in this feature as well. Please give @kingsmen732 a good to go. |
will i be assigned for this? when can i start ? |
/attempt #146 Options |
💡 @Auricmondal submitted a pull request that claims the bounty. You can visit your bounty board to reward. |
1 similar comment
💡 @Auricmondal submitted a pull request that claims the bounty. You can visit your bounty board to reward. |
I suggest putting this behind a feature. |
hey @MAlba124 , Can you explain it to me further? Also, can you check the PR I created just to confirm if I am on the right track? |
@Auricmondal See the features section in the Cargo book. I'm thinking it should be optional to to have audio capture as not all applications will use it. As for the PR, @richiemcilroy would have to look at it. |
Add support for system audio.
Should be implemented via
Options
struct, maybe asystem_audio
bool? defaulting to false.Needs to be supported for macOS and Windows for now.
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