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Update reference doc
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pjcozzi authored Feb 15, 2017
1 parent 0e2fb9c commit be613f9
Showing 1 changed file with 5 additions and 1 deletion.
6 changes: 5 additions & 1 deletion Source/Scene/Scene.js
Original file line number Diff line number Diff line change
Expand Up @@ -561,7 +561,7 @@ define([

/**
* When <code>true</code>, enables picking translucent geometry using the depth buffer.
* <code>useDepthPicking</code> must also be true to enable picking the depth buffer.
* {@link Scene#useDepthPicking} must also be true to enable picking the depth buffer.
* <p>
* There is a decrease in performance when enabled. There are extra draw calls to write depth for
* translucent geometry.
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/**
* Returns the cartesian position reconstructed from the depth buffer and window position.
* <p>
* Set {@link Scene#pickTranslucentDepth} to <code>true</code> to include the depth of
* translucent primitives; otherwise, this essentially picks through translucent primitives.
* </p>
*
* @param {Cartesian2} windowPosition Window coordinates to perform picking on.
* @param {Cartesian3} [result] The object on which to restore the result.
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