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Water culled at low angle #6652
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I haven't tried to reproduce this, but I'm marking it |
Reported on the forum: https://groups.google.com/forum/#!topic/cesium-dev/a9yDu6S-HmI |
I was able to reproduce this in Sandcastle by moving the camera around. It does seem to be related to log depth. @ngoluan as a workaround, you can set |
Thanks for being responsive @hpinkos! |
@bagnell any thoughts on this? |
Congratulations on closing the issue! I found these Cesium forum links in the comments above: https://groups.google.com/forum/#!topic/cesium-dev/a9yDu6S-HmI If this issue affects any of these threads, please post a comment like the following:
I am a bot who helps you make Cesium awesome! Contributions to my configuration are welcome. 🌍 🌎 🌏 |
Thanks again for the bug report @ngoluan! This issue has been fixed and will be included in the 1.47 release available July 2nd. |
I just upgraded from 1.43 to 1.46 and I noticed a peculiar bug. In deep ocean, the water is being culled when the camera is at a low angle.
Near terrain, it seems to look fine.
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