Make sure StreamWriter is disposed in time #510
Merged
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Commit 6426387 changes the use of StreamWriter by using
using var writer = new StreamWriter();
, delaying the disposing work that triggers Flush() to the time when the whole function is ended, i.e., when game is already launched. This increase a chance where the spawner fails to read the configuration file written by the client (although rare).This PR uses
using (var writer = new StreamWriter())
to replaceusing var writer = new StreamWriter();