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Scrambler Game

example of how the project looks in action!

Todo

Version 1

  • Add button to quit the game
  • Make a GAME OVER screen
  • Palindromes should still come out scrambled
  • Display new challenge if you win
  • Make a VICTORY screen
  • Add a restart button
  • Gradiant button background color
  • Get a logo for the health display
  • Rework victory screen looks
  • Rework defeat screen looks
  • Make restart button reset game
  • Submit answer by pressing ENTER
  • Fix horizontal stack
  • Game Over screens
    • FLAWLESS VICTORY
      • Total time
      • Word that took you the longest time to solve (max)
      • Word that took you the shortest time to solve (min)
    • VICTORY
      • Total time
      • Word that took you the longest time to solve (max)
        • Does not reset timer
      • Word that took you the shortest time to solve (min)
      • HP lost per incorrect guess
    • LOSE
      • Total time
      • Word that took you the longest time to solve (max)
      • Word that took you the shortest time to solve (min)
      • HP lost per incorrect guess
    • EPIC LOSS
      • Total time
      • Present user with word that defeated them
  • Optimize word scramble algorithm
  • Add more challenges
  • Get new GIF for the preview
  • Get a logo for the app
  • Improve the look of the various game screens
  • Gray out letter of scrambled word when user is typing in word
  • Each letter should be its own label to allow for individual styling

Version 2

  • Add difficulty levels
  • Different color for button when armed

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Scrambler game for A Cup of Java

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