Skip to content

Releases: Cysharp/GrpcWebSocketBridge

1.3.1

06 Feb 07:19
Compare
Choose a tag to compare

What's Changed

  • Fixing Content-Type bug for HTTP/1.1 POST Unary requests in Unity by @ShikiGami in #41

Housekeeping

  • ci: add depndabot.yaml to update github-actions by @guitarrapc in #33
  • feat: change load secret from op by @guitarrapc in #37
  • build(deps): bump actions/checkout from 3 to 4 by @dependabot in #36
  • build(deps): bump actions/download-artifact from 2 to 4 by @dependabot in #35
  • build(deps): bump actions/upload-artifact from 1 to 4 by @dependabot in #34
  • ci: change upload-artifact & download-artifact to Cysharp/Actions by @guitarrapc in #38

New Contributors

Full Changelog: 1.3.0...1.3.1

1.3.0

11 Apr 05:45
Compare
Choose a tag to compare

What's Changed

  • Sync Copies of UnityWebRequestHttpHandler by @bryanmcconkey in #22
  • ci: Cysharp/Actions/.github/workflows/create-release.yaml by @guitarrapc in #25
  • Update GrpcWebResponseStream to support zero-byte read by @mayuki in #28
  • Enable ManagePackageVersionsCentrally and update packages by @mayuki in #29
  • Remove dependencies on UniTask by @mayuki in #30
  • Use fixed buffer size by @mayuki in #31

Full Changelog: 1.2.2...1.3.0

1.2.2

26 Jun 03:27
Compare
Choose a tag to compare

What's Changed

  • Handle sending trailer for completion when web socket closed by @gavar in #19

Full Changelog: 1.2.1...1.2.2

1.2.1

05 Jun 07:12
Compare
Choose a tag to compare

What's Changed

  • Handle empty response data in UnityWebRequestHttpHandler by @gavar in #18

New Contributors

  • @gavar made their first contribution in #18

Full Changelog: 1.2.0...1.2.1

1.2.0

19 May 06:31
Compare
Choose a tag to compare

What's Changed

  • [Fix] When network connection is unstable, UnityWebRequest downloadHandle content may be null by @wmltogether in #16
  • fix: Ensure UploadHandlerRaw and DownloadHanderBuffer are disposed by @bryanmcconkey in #13
  • Drop support for .NET 5 and add support for .NET 7 by @mayuki in #17
  • Updates build workflows by @guitarrapc in #9, #14, #15

New Contributors

Full Changelog: 1.1.2...1.2.0

1.1.2

21 Jul 02:41
Compare
Choose a tag to compare

This is a packaging release. There are no changes to the source code.

If you are using Unity 2021.3 or later, you need to replace Grpc.Net.Client.dll and Grpc.Net.Common.dll with the build for .NET Standard 2.1.

What's Changed

  • Update Grpc.Net.*.dll in Unity package by @mayuki in #8

Full Changelog: 1.1.1...1.1.2

1.1.1

20 Jul 10:51
1bfce03
Compare
Choose a tag to compare

This is a packaging release. There are no changes to the source code.

If you are using Unity 2021.3 or later, you need to replace Grpc.Net.Client.dll and Grpc.Net.Common.dll with the build for .NET Standard 2.1.

What's Changed

  • Build Grpc.Net.Client for .NET Standard 2.1 by @mayuki in #7

Full Changelog: 1.1.0...1.1.1

1.1.0

11 Jul 06:50
Compare
Choose a tag to compare

What's Changed

  • OperatingSystem.IsBrowser always returns true for Unity WebGL by @mayuki in #3
  • Adopt to .NET Standard 2.1 on Unity by @mayuki in #4
  • Use UTF8String instead of Pointer_stringify by @mayuki in #5

Full Changelog: 1.0.0...1.1.0

1.0.0

23 May 05:39
Compare
Choose a tag to compare