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Godot plugin to quickly change and test Project Resolution settings.

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Danim3D/Godot-4-Plugin-Project-Resolution

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Godot Plugin Project Resolution (for Godot 4.x)

Godot plugin to quickly change and test Project Resolution settings.

Useful to test and prevent your UI from being inconsistent in different resolutions.

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Installation

  • Copy the contents of the "addons" directory to the "addons" directory of your Godot Project
  • Go in "Project -> Project Settings -> Plugins (tab)" and enable "ProjectResolution"

Usage

Once the plugin is activated, a new button will show up on the Top-Right corner of the Godot Editor, above the Inspector tab. On use, the name of the button "Project Resolution" will be renamed by the selected resolution.

  • "Fullscreen" will toggle the Fullscreen setting from the Projects Settings.
  • "Play on Change" will play your main project scene when you change the resolution with the plugin.
  • "Play Current Scene" will use the current opened scene instead of the main project settings scene.
  • "Native" will use the current resolution of your desktop.
  • "Landscape" will switch mobile resolutions using Landscape instead of Portrait.
  • Custom resolutions can be added in the list of resolutions inside the plugin.gd file.

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Godot plugin to quickly change and test Project Resolution settings.

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