Workaround Awaitable.Awaiter bug #138
Merged
+10
−10
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Problem
Two tests fail because Autopilot is not launching.
Because AutopilotSettings instance is destroyed.
Conditions
Use test-helper package v1.1 (or newer) and Unity 2023.1 (or newer).
test-helper v1.1 changes return type of
SceneManagerHelper.LoadSceneAsync()
toAsyncOperation
.Then, using UnityEngine.Awaitable.Awaiter in Unity 2023.1 or newer. It has a bug that destroys ScriptableObject after await twice.
This bug was reported.
Workaround
Load scenes before creating ScriptableObject instances.
Priority
Before #137
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