Release v5.42
How to Install
- Scroll down the the Assets and click on
ButtonHUD.conf
, this should trigger a download for this file. - Save the file to %ProgramData%\Dual Universe\Game\data\lua\autoconf\custom (or equivalent directory if you did not do default install), the filename does not matter (as long as it's still .conf)
- In-game, right click your seat and go to Advanced -> Update custom autoconf list - If you get a YAML error, you did not follow the above directions correctly.
- Again, right click your seat and select Advanced -> Run Custom Autoconfigure -> ButtonsHud - Dimencia and Archaegeo
- IMPORTANT: Right click the ship and set the user control scheme to Keyboard (Advanced -> Change Control Scheme -> Keyboard). This is necessary for the HUD to work, but you can change the actual control scheme in the next step - fear not virtual joystick aces!
- Right click the seat, choose Advanced -> Edit LUA Parameters. Change the userControlScheme to the actual control scheme you wish to use (e.g. Virtual Joystick). You may mouse over the other parameters and set them as you wish - there are many, you should familiarize yourself with them. You may also change control scheme using a Button while seated.
- If you have a Databank installed on your vehicle your parameters will save when you stand up. Saved parameters will be restored any time you upgrade the HUD to a new version. See Saving in the Readme for more information
At this point you should be ready to fly!
Latest Changes
Version 5.42 - VTO to Orbit or AGG Height, ATO to AGG, and Same Planet Orbital Hops.
- Vertical Takeoff v3 - (
VertTakeOffEngine
must be set to True for the below to work)- When
VertTakeOffMode
is set to "AGG", it will now activate AGG and vertically fly up just above AGG Singularity height and stay in the air until the Singularity is at your height, then the engines are turned off and the brakes are engaged. Not available if you use ExternalAGG. - When
VertTakeOffMode
is set to "Orbit", it will vertically fly up and out of atmosphere. If there is not enough force to lift you out, Brake Landing is triggered. If you reach space, it will fly you forward using space engines to the distance set byTargetOrbitRadius
and then cut off engines and you will be in orbit.
- When
- Auto Takeoff changes
- When Altitude Hold is set above atmospheric height (alt-spacebar) and is in space, orbiting will engaged once out of atmosphere. Your ship will orbit at the altitude hold height. Set this with care, too low and you risk burning up or will yo-yo trying to achieve orbit
- If Agg is turned on first (alt-g default) then autotakeoff (alt-6 default) will take you up to current singularity altitude, turn off engines, and engage brake.
- Autopilot changes
- While in space, activating autopilot when your target is the same nearby planet (not a custom waypoint), you will begin orbiting to height determined by
TargetOrbitRadius
. - On ground, if a custom target is selected and Altitude Hold is raised (alt-spacebar) above atmo height, autopilot will take off and orbit at the configred height. Once orbited, autopilot will reengage and reenter you close to your target. Recommended minimum distance for this feature is a waypoint at least 0.5SU away. Set this with care, too low and you risk burning up or will yo-yo trying to achieve orbit
- Target locked when Autopilot is engaged (in space). Disengaging Autopilot allows you to select a new target.
- While in space, activating autopilot when your target is the same nearby planet (not a custom waypoint), you will begin orbiting to height determined by
- Script cleanup
- Cleaned up repetative functions and removed unused variables.