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Update from main #2
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hyperfine upped to 100 for the "fast" languages run.sh added clean
Added go concurrency alternative
Some more speed improvements to rust and rust_rayon
… This was worth ~100ms, now runs in 540ms without IO.
* extract processing to `process` function. Using `collect()` is nicer anyway, particularly for the Rayon version where `ParallelIterator::collect` avoids locking. * if given a number of seconds, re-run the algorithm for that time. * build with enough debugging info to make `samply` happy
* for the five 5, use the more efficient bulk heapify op provided by `BinaryHeap::from_iter`. * use a wrapper type that only compares the count. It was doing this before when deciding whether to put something into the heap, but not within the heap. This is quite verbose but oh well. * use `peek_mut` rather than `peek` + `pop` + `push`.
faster Rust programs
fix: shadowed variable i because it's the same variable as in the outer for loop
use same file variable in go_con to remove one additional variable
fix rust and bash
Add Crystal
golang concurrency improvements
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