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This repository has been archived by the owner on Feb 1, 2019. It is now read-only.

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A0: please review
A0: please review
Pull request needs code review.
A3-stale
A3-stale
Pull request did not receive any updates in a long time. No review needed at this stage. Close it.
A3: in progress
A3: in progress
Pull request is in progress. No review needed at this stage.
A4: got issues
A4: got issues
Pull request is reviewed and has significant issues which must be addressed.
F2: bug
F2: bug
Something isn't working
F8: enhancement
F8: enhancement
An additional feature request.
F9: meta
F9: meta
A specific issue for grouping tasks or bugs of a specific category.
good first issue
good first issue
Good for newcomers
help wanted
help wanted
Extra attention is needed
M3: docs
M3: docs
Documentation.
M4: core
M4: core
Core client code / Rust.
P5: some time soon
P5: some time soon
The issue is worth doing soon.
P7: nice to have
P7: nice to have
Issue is worth doing eventually.
phase 1
phase 1
Refer to https://ethresear.ch/t/sharding-phase-1-spec/1407
PM: project management
PM: project management
Q6: substantial with mentor
Q6: substantial with mentor
A moderate task were a mentor is available. Please indicate in the issue who the mentor could be.
Q8: involved
Q8: involved
Can be fixed by a team of developers and will take some time.
Z1: question
Z1: question
Info is requested, the closer should answer.
Z7: duplicate
Z7: duplicate
This issue or pull request is a duplicate. Closer should comment with a link to the duplicate.
Z8: wontfix
Z8: wontfix
Issue is in principle valid, but this project will not address it. Closer should explain why.
Z9: invalid
Z9: invalid
Issue is invalid. Closer should comment why.