LaunchDarkly is a feature management platform that serves over 100 billion feature flags daily to help teams build better software, faster. Get started using LaunchDarkly today!
This version of the LaunchDarkly SDK has been tested with iOS 12 and across mobile, desktop, watch, and tv devices.
LaunchDarkly supports multiple methods for installing the library in a project. Once installed, head over to the SDK documentation for complete instructions on getting started with using the SDK.
CocoaPods is a dependency manager for Objective-C and Swift, which automates and simplifies the process of using 3rd-party libraries like LaunchDarkly in your projects. You can install it with the following command:
$ gem install cocoapods
- To integrate LaunchDarkly into your Xcode project using CocoaPods, specify it in your
Podfile
:
use_frameworks!
target 'YourTargetName' do
pod 'LaunchDarkly', '4.5.0'
end
- Then, run the following command from the project directory that contains the podfile:
$ pod install
- Import the LaunchDarkly client into your project:
Objective-C
@import LaunchDarkly;
Swift
import LaunchDarkly
Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.
You can install Carthage with Homebrew using the following command:
$ brew update
$ brew install carthage
To integrate LaunchDarkly into your Xcode project using Carthage, specify it in your Cartfile
:
github "launchdarkly/ios-client-sdk" "4.5.0"
Run carthage update
to build the framework. Optionally, specify the --platform
to build only the frameworks that support your platform(s).
Drag the built Darkly.framework
from your platform's Carthage/Build folder into your Xcode project under Embedded Binaries. For non-iOS frameworks the framework includes the platform, e.g. Darkly_tvOS.framework
Follow the instructions at Getting Started to finish the setup. Your app may not build until you add the run script phase to copy-frameworks
to your target(s).
- On the root folder of the project, git clone the following two repositiories.
git clone https://github.com/launchdarkly/ios-client-sdk
git clone https://github.com/launchdarkly/ios-eventsource
- Go to the
ios-eventsource
folder.
- If CocoaPods is installed on your system, do the following:
- run
pod deintegrate
. - Open
LDEventSource.workspace
. - Delete
Pods.xcodeproj
in the Project Navigator. - Close
LDEventSource.workspace
. - Delete
Podfile
andPodfile.lock
from theios-eventsource
folder.
- run
- If CocoaPods is not installed on your system, do the following:
- Delete
DarklyEventSource.podspec
,Podfile
,Podfile.lock
and the entirePods
folder. - Open
LDEventSource.xcodeproj
. - Delete the
Pods
group in the Project Navigator. - Open the
Frameworks
group in the Project Navigator. - Remove any
Pods
frameworks or static libraries from the group. - Select
DarklyEventSource
in the Project Navigator. - Select
DarklyEventSource-iOS
in the Targets pane. - Select the General tab.
- Remove any
Pods
framework fromLinked Frameworks and Libraries
. - Repeat for each target, including
DarklyEventSourceTests
. - Select the Build Phases tab.
- Remove
[CP] Check Pods Manifest.lock
. - Repeat for each target.
- Close
LDEventSource.xcodeproj
.
- Delete
- Go to the
ios-client-sdk
folder.
- If CocoaPods is installed on your system, do the following:
- run
pod deintegrate
. - Open
LaunchDarkly.workspace
. - Delete
Pods.xcodeproj
in the Project Navigator. - Close
LaunchDarkly.workspace
. - Delete
Podfile
andPodfile.lock
from theios-client-sdk
folder.
- run
- If CocoaPods is not installed, do the following:
- Delete
LaunchDarkly.podspec
,Podfile
,Podfile.lock
and the entirePods
folder. - Open
LaunchDarkly.xcodeproj
. - Delete the
Pods
group in the Project Navigator. - Open the
Frameworks
group in the Project Navigator. - Remove any
Pods
frameworks or static libraries from the group. - Select
LaunchDarkly
in the Project Navigator. - Select
LaunchDarkly_iOS
in the Targets pane. - Select the General tab.
- Remove any
Pods
framework fromLinked Frameworks and Libraries
. - Repeat for each target.
- Select the Build Phases tab.
- Remove
[CP] Check Pods Manifest.lock
. - Repeat for each target, including
LaunchDarklyTests
. - Still in Build Phases tab,remove the
Run Script
build phase, and repeat for each target as well.
- Delete
- Go to the
ios-client-sdk
. - Remove
Cartfile
,Cartfile.resolved
, and the entireCarthage
folder. - Open
LaunchDarkly.xcodeproj
if needed. - Remove
CarthageFrameworks
in the Project Navigator. - Open
Frameworks
in the Project Navigator. - Remove all
DarklyEventSource.framework
references. - Close
LaunchDarkly.xcodeproj
.
NOTE: If you want to install LaunchDarkly without using frameworks see Install LaunchDarkly without frameworks below.
11. Create a Frameworks
folder at the root of your project.
12. For each supported platform, create a sub-folder with the platform title inside of Frameworks
.
13. Build DarklyEventSource.framework
- Open
LDEventsource.xcodeproj
. - Select the scheme for your app's platform.
- Select the target device.
- Build.
- Open
Products
in the Project Navigator. - Ctrl-Click the
DarklyEventSource.framework
file just built. - Select
Show in Finder
. - Copy the
DarklyEventSource.framework
into theFrameworks
sub-folder for the platform. - Repeat for each supported platform.
- Close
LDEventsource.xcodeproj
.
- Build
LaunchDarkly.framework
- Open
LaunchDarkly.xcodeproj
. - Select
LaunchDarkly
project in the Project Navigator. - Select the target for your app's platform.
- Select the General tab.
- From the Frameworks folder created previously, drag the
DarklyEventSource.framework
for the matching platform intoLinked Frameworks and Libraries
. - Open the Build Settings tab.
- Open
Framework Search Paths
. - Add the path to the Frameworks sub-folder for the selected platform.
- Build.
- Open
Products
in the Project Navigator. - Ctrl-Click the
LaunchDarkly.framework
file just built. For non-iOS platforms be sure to select the framework containing the platform name. - Select
Show in Finder
. - Copy the
LaunchDarkly.framework
orLaunchDarkly_<platform>
into theFrameworks
sub-folder for the platform. - Repeat for each supported platform.
- Close
LaunchDarkly.xcodeproj
.
- Add the frameworks to your project
- Open your project.
- Select your project in the Project Navigator.
- Select the target for your app's platform.
- Select the General tab.
- From the Frameworks folder created at step 11, drag the
DarklyEventSource.framework
andLaunchDarkly.framework
orLaunchDarkly_<platform>.framework
for the matching platform intoLinked Frameworks and Libraries
. - Remove the frameworks just added from
Linked Frameworks and Libraries
. The frameworks should remain visible in theFrameworks
group in the Project Navigator. - Add the frameworks to the
Embedded Binaries
. - Repeat for each target that uses LaunchDarkly.
- Close your project.
- Go to Final setup instructions below.
- Open your app's
.xcodeproj
or.xcworkspace
in XCode, whichever you normally use. - Add 2 sub-projects to your project for
LaunchDarkly
andDarklyEventSource
. These should be added hierarchically, with your project as the outermost project,LaunchDarkly
nested inside your project, andDarklyEventSource
nested inside ofLaunchDarkly
. Before you begin, make sure Xcode does not haveLaunchDarkly
orDarklyEventSource
open in any window.
- Ctrl-click your project in the Project Navigator.
- Select
Add Files to "<yourProjectName>"...
. - Navigate to the
ios-client-sdk
folder. - Select
LaunchDarkly.xcodeproj
. Make sure it is the project file, not the workspace file. You should now seeLaunchDarkly.xcodeproj
nested inside your project. - Ctrl-click
LaunchDarkly.xcodeproj
in the Project Navigator. - Select
Add Files to "LaunchDarkly.xcodeproj"...
. - Navigate to the
ios-eventsource
folder. - Select
LDEventSource.xcodeproj
. Make sure it is the project file, not the workspace file. You should now seeLDEventSource.xcodeproj
nested inside theDarkly
project.
- Add
LaunchDarkly
to your project.
- Select your project in the Project Navigator
- Select your target in the Targets pane.
- Select the
Build Phases
tab. - Open
Target Dependencies
. - Add the platform specific
LaunchDarkly_<platform>
from theLaunchDarkly
project. - Repeat for each target that uses LaunchDarkly.
- Add
DarklyEventSource
to theLaunchDarkly
project.
- Select the
LaunchDarkly
project in the Project Navigator - Select your platform's target in the Targets pane.
- Select the
Build Phases
tab. - Open
Target Dependencies
. - Add the platform specific
DarklyEventSource_<platform>
from theDarklyEventSource
project. - Repeat for each platform target that uses LaunchDarkly.
- Go to Final setup instructions below.
- Import the SDK into your code:
- Add
@import LaunchDarkly;
(Objective-c) orimport LaunchDarkly
(Swift) to the source file that references LD classes. For non-iOS platforms, include the platform name, e.g.import LaunchDarkly_watchOS
- In
Build Settings
for each target, setALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES
toYes
. - Delete derived data for your project, if necessary.
- Build your app for each target. If it fails, you may have skipped one of the steps above. Verify you have chosen the appropriate platform in each step.
- Run your app. If the app crashes, it is likely that either the incorrect platform was installed, or the
LaunchDarkly
orDarklyEventSource
dependencies were incorrectly added, or that you may have to setALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES
toYes
.
Check out our documentation for in-depth instructions on configuring and using LaunchDarkly. You can also head straight to the complete reference guide for this SDK.
We run integration tests for all our SDKs using a centralized test harness. This approach gives us the ability to test for consistency across SDKs, as well as test networking behavior in a long-running application. These tests cover each method in the SDK, and verify that event sending, flag evaluation, stream reconnection, and other aspects of the SDK all behave correctly.
We encourage pull requests and other contributions from the community. Check out our contributing guidelines for instructions on how to contribute to this SDK.
- LaunchDarkly is a continuous delivery platform that provides feature flags as a service and allows developers to iterate quickly and safely. We allow you to easily flag your features and manage them from the LaunchDarkly dashboard. With LaunchDarkly, you can:
- Roll out a new feature to a subset of your users (like a group of users who opt-in to a beta tester group), gathering feedback and bug reports from real-world use cases.
- Gradually roll out a feature to an increasing percentage of users, and track the effect that the feature has on key metrics (for instance, how likely is a user to complete a purchase if they have feature A versus feature B?).
- Turn off a feature that you realize is causing performance problems in production, without needing to re-deploy, or even restart the application with a changed configuration file.
- Grant access to certain features based on user attributes, like payment plan (eg: users on the ‘gold’ plan get access to more features than users in the ‘silver’ plan). Disable parts of your application to facilitate maintenance, without taking everything offline.
- LaunchDarkly provides feature flag SDKs for a wide variety of languages and technologies. Check out our documentation for a complete list.
- Explore LaunchDarkly
- launchdarkly.com for more information
- docs.launchdarkly.com for our documentation and SDK reference guides
- apidocs.launchdarkly.com for our API documentation
- blog.launchdarkly.com for the latest product updates
- Feature Flagging Guide for best practices and strategies