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Add Minecraft 1.84 Update Support #149

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devingDev
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Just added a quick 1.84 support. I know you waited a long time and it technically only took me like 10 minutes to port this with my current knowledge. Uhh well have fun!
Probably won't get pulled into the repo so you can just copy below code and paste in your patchlist.txt

# Minecraft: PlayStation Vita Edition Updated to 1.84 by devingDev
# https://discord.gg/GJAhrUsAeg
[PCSB00560, eboot.bin, 0x50974E2C] # [EU 1.84]
[PCSE00491, eboot.bin, 0x50974E2C] # [US 1.84]
[PCSG00302, eboot.bin, 0x50974E2C] # [JP 1.84]
@FB
0:0x8E013E t2_mov(1, 1, fb_w) . t2_mov(1, 0, fb_h)
0:0x8E014E t2_mov(1, 1, 1024)
0:0x8E01B0 t2_mov(1, 1, fb_w) . t2_mov(1, 2, fb_h) . t2_mov(1, 3, 1024)
0:0x8E06DC t2_mov(1, 1, fb_w) . t2_mov(1, 2, fb_h) . t2_mov(1, 3, 1024)
0:0x8F797E t2_mov(1, 1, 0x220000)
0:0x8F79FA t2_mov(1, 7, fb_w)
0:0x8F7A1E t2_mov(1, 8, fb_h)
0:0x8F7A26 t2_mov(1, 1, 1024)
0:0x8F7A5E t2_mov(1, 3, 1024)
0:0x8F7AA4 t2_mov(1, 1, 0x440000)
0:0x8F7AC4 t2_mov(1, 6, fb_h) . t2_mov(1, 1, 1024)
0:0x8F7AEC t2_mov(1, 0, 1024 * 2 * 4)
0:0x8F7AFE t2_mov(1, 3, fb_w)
0:0x8F7B26 t2_mov(1, 5, 0x88000)
0:0x8F7B2C nop *2
0:0x8F7B30 t2_mov(0, 8, 1024)
0:0x8F7C42 t2_mov(1, 2, 1024)
0:0x8F7C4A t2_mov(1, 5, fb_h)
@FPS
>sceDisplaySetFrameBuf_withWait()

Just added a quick 1.84 support. I know you waited a long time and it technically only took me like 10 minutes to port this with my current knowledge.
Uhh well have fun!
@Sal-gamer
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Gravity Rush??????????

@carmelopaz0708
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Hi @Electry . Can we request to merge @devingDev's fix to main? Current patchlist.txt as of this comment still uses Minecraft ver 1.83. Otherwise, people will have to manually add this fix to their own patchlists.

@DvaMishkiLapa
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Confirmed, the patch works perfectly.

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4 participants