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tweak: Copy assets as symlink in debug builds
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psyGamer committed Oct 26, 2024
1 parent dffaf9d commit 8eb0a53
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions CelesteTAS-EverestInterop/CelesteTAS-EverestInterop.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -62,11 +62,11 @@
<Copy SourceFiles="$(OutputPath)ICSharpCode.SharpZipLib.dll" DestinationFolder="..\bin" />
<Copy SourceFiles="$(OutputPath)MemoryPack.Core.dll" DestinationFolder="..\bin" />
<Copy SourceFiles="$(OutputPath)JetBrains.Profiler.Api.dll" DestinationFolder="..\bin" Condition="'$(Configuration)' == 'Debug'" />

<!-- Assets -->
<Message Text="@(CelesteAssets)" />
<Copy SourceFiles="Source\EverestInterop\Lua\env.lua" DestinationFiles="..\bin\env.lua" />
<Copy SourceFiles="@(CelesteAssets)" DestinationFiles="..\%(Identity)" />
<Copy SourceFiles="@(CelesteAssets)" DestinationFiles="..\%(Identity)" UseSymboliclinksIfPossible="'$(Configuration)' == 'Debug'" />
</Target>

<Target Name="PackageMod" AfterTargets="CopyFiles" Condition="'$(Configuration)' == 'Release'">
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