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merge fix
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CarnifexOptimus committed Jan 25, 2025
1 parent a3d1b62 commit 2afc08b
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions BossMod/Data/ActorState.cs
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,7 @@ protected override void Exec(WorldState ws)

public List<Operation> CompareToInitial()
{
List<Operation> ops = new(Actors.Count * 2);
List<Operation> ops = new(Actors.Count * 5);

foreach (var act in Actors.Values)
{
Expand Down Expand Up @@ -53,7 +53,7 @@ public List<Operation> CompareToInitial()
if (status.ID != 0)
ops.Add(new OpStatus(instanceID, j, status));
}
for (int i = 0; i < act.IncomingEffects.Length; ++i)
for (var i = 0; i < act.IncomingEffects.Length; ++i)
if (act.IncomingEffects[i].GlobalSequence != 0)
ops.Add(new OpIncomingEffect(act.InstanceID, i, act.IncomingEffects[i]));
}
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