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Merge pull request #66 from FFXIV-CombatReborn/Alliance-Raids
Void Ark raid series support, Crystal Towerfixes, etc
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14 changes: 14 additions & 0 deletions
14
BossMod/Modules/Heavensward/Alliance/A12IrminsulSawtooth/A12IrminsulSawtooth.cs
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13 changes: 11 additions & 2 deletions
13
BossMod/Modules/Heavensward/Alliance/A13Cuchulainn/A13Cuchulainn.cs
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Original file line number | Diff line number | Diff line change |
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namespace BossMod.Heavensward.Alliance.A13Cuchulainn; | ||
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class CorrosiveBile1(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.CorrosiveBile1), new AOEShapeCone(25, 45.Degrees())); | ||
class FlailingTentacles2(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.FlailingTentacles2), new AOEShapeRect(39, 3.5f)); | ||
class Beckon(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.Beckon), new AOEShapeCone(36.875f, 30.Degrees())); | ||
class BileBelow(BossModule module) : Components.RaidwideCast(module, ActionID.MakeSpell(AID.BileBelow)); | ||
class Pestilence(BossModule module) : Components.RaidwideCast(module, ActionID.MakeSpell(AID.Pestilence)); | ||
class BlackLung(BossModule module) : Components.RaidwideCast(module, ActionID.MakeSpell(AID.BlackLung)); | ||
class GrandCorruption(BossModule module) : Components.RaidwideCast(module, ActionID.MakeSpell(AID.GrandCorruption)); | ||
class FlailingTentacles2Knockback(BossModule module) : Components.KnockbackFromCastTarget(module, ActionID.MakeSpell(AID.FlailingTentacles2), 30, stopAtWall: true); | ||
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[ModuleInfo(BossModuleInfo.Maturity.WIP, Contributors = "CombatReborn Team", GroupType = BossModuleInfo.GroupType.CFC, GroupID = 120, NameID = 4626)] | ||
public class A13Cuchulainn(WorldState ws, Actor primary) : BossModule(ws, primary, new ArenaBoundsCircle(new(287.984f, 138.750f), 35)) | ||
{ | ||
protected override void DrawEnemies(int pcSlot, Actor pc) | ||
{ | ||
Arena.Actors(Enemies(OID.Boss), ArenaColor.Enemy); | ||
Arena.Actor(PrimaryActor, ArenaColor.Enemy); | ||
Arena.Actors(Enemies(OID.Foobar), ArenaColor.Enemy); | ||
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} | ||
} |
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