forked from awgil/ffxiv_bossmod
-
Notifications
You must be signed in to change notification settings - Fork 35
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #63 from FFXIV-CombatReborn/V01SS-second-path
this was supposed to be just second path lol
- Loading branch information
Showing
15 changed files
with
359 additions
and
48 deletions.
There are no files selected for viewing
16 changes: 15 additions & 1 deletion
16
BossMod/Modules/Endwalker/Variant/V01SS/V011Geryon/V011Geryon.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
15 changes: 0 additions & 15 deletions
15
BossMod/Modules/Endwalker/Variant/V01SS/V011Geryon/V011GeryonStates.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
45 changes: 45 additions & 0 deletions
45
BossMod/Modules/Endwalker/Variant/V01SS/V012Silkie/V012PuffTracker.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,45 @@ | ||
namespace BossMod.Endwalker.Variant.V01SS.V012Silkie; | ||
|
||
class V012PuffTracker(BossModule module) : BossComponent(module) | ||
{ | ||
public List<Actor> BracingPuffs = new(); | ||
public List<Actor> ChillingPuffs = new(); | ||
public List<Actor> FizzlingPuffs = new(); | ||
|
||
public override void DrawArenaForeground(int pcSlot, Actor pc) | ||
{ | ||
Arena.Actors(BracingPuffs, 0xff80ff80, true); | ||
Arena.Actors(ChillingPuffs, 0xffff8040, true); | ||
Arena.Actors(FizzlingPuffs, 0xff40c0c0, true); | ||
} | ||
|
||
public override void OnStatusGain(Actor actor, ActorStatus status) | ||
{ | ||
switch ((SID)status.ID) | ||
{ | ||
case SID.BracingSudsPuff: | ||
BracingPuffs.Add(actor); | ||
ChillingPuffs.Remove(actor); | ||
FizzlingPuffs.Remove(actor); | ||
break; | ||
case SID.ChillingSudsPuff: | ||
BracingPuffs.Remove(actor); | ||
ChillingPuffs.Add(actor); | ||
FizzlingPuffs.Remove(actor); | ||
break; | ||
} | ||
} | ||
|
||
public override void OnStatusLose(Actor actor, ActorStatus status) | ||
{ | ||
switch ((SID)status.ID) | ||
{ | ||
case SID.BracingSudsPuff: | ||
BracingPuffs.Remove(actor); | ||
break; | ||
case SID.ChillingSudsPuff: | ||
ChillingPuffs.Remove(actor); | ||
break; | ||
} | ||
} | ||
} |
27 changes: 27 additions & 0 deletions
27
BossMod/Modules/Endwalker/Variant/V01SS/V012Silkie/V012Silkie.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
namespace BossMod.Endwalker.Variant.V01SS.V012Silkie; | ||
|
||
class CarpetBeater(BossModule module) : Components.SingleTargetCast(module, ActionID.MakeSpell(AID.CarpetBeater)); | ||
class TotalWash(BossModule module) : Components.RaidwideCast(module, ActionID.MakeSpell(AID.TotalWash), "Raidwide"); | ||
class DustBlusterKnockback(BossModule module) : Components.KnockbackFromCastTarget(module, ActionID.MakeSpell(AID.DustBlusterKnockback), 16, shape: new AOEShapeCircle(60)); | ||
class WashOutKnockback(BossModule module) : Components.KnockbackFromCastTarget(module, ActionID.MakeSpell(AID.WashOutKnockback), 35, shape: new AOEShapeRect(60, 60)); | ||
|
||
class BracingDuster1(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.BracingDuster1), new AOEShapeDonut(3, 60)); | ||
class BracingDuster2(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.BracingDuster2), new AOEShapeDonut(3, 60)); | ||
|
||
class ChillingDuster1(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.ChillingDuster1), new AOEShapeCross(60, 5)); | ||
class ChillingDuster2(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.ChillingDuster2), new AOEShapeCross(60, 5)); | ||
class ChillingDuster3(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.ChillingDuster3), new AOEShapeCross(60, 5)); | ||
|
||
class SlipperySoap(BossModule module) : Components.ChargeAOEs(module, ActionID.MakeSpell(AID.SlipperySoap), 5); | ||
class SpotRemover2(BossModule module) : Components.LocationTargetedAOEs(module, ActionID.MakeSpell(AID.SpotRemover2), 5); | ||
|
||
class SqueakyCleanAOE1E(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.SqueakyCleanAOE1E), new AOEShapeCone(60, 45.Degrees())); | ||
class SqueakyCleanAOE2E(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.SqueakyCleanAOE2E), new AOEShapeCone(60, 45.Degrees())); | ||
class SqueakyCleanAOE3E(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.SqueakyCleanAOE3E), new AOEShapeCone(60, 112.5f.Degrees())); | ||
|
||
class SqueakyCleanAOE1W(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.SqueakyCleanAOE1W), new AOEShapeCone(60, 45.Degrees())); | ||
class SqueakyCleanAOE2W(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.SqueakyCleanAOE2W), new AOEShapeCone(60, 45.Degrees())); | ||
class SqueakyCleanAOE3W(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.SqueakyCleanAOE3W), new AOEShapeCone(60, 112.5f.Degrees())); | ||
|
||
[ModuleInfo(BossModuleInfo.Maturity.WIP, Contributors = "CombatReborn Team", PrimaryActorOID = (uint)OID.Boss, GroupType = BossModuleInfo.GroupType.CFC, GroupID = 868, NameID = 11369)] | ||
public class V012Silkie(WorldState ws, Actor primary) : BossModule(ws, primary, new ArenaBoundsSquare(new(-335, -155), 20)); |
68 changes: 68 additions & 0 deletions
68
BossMod/Modules/Endwalker/Variant/V01SS/V012Silkie/V012SilkieEnums.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,68 @@ | ||
namespace BossMod.Endwalker.Variant.V01SS.V012Silkie; | ||
|
||
public enum OID : uint | ||
{ | ||
Boss = 0x39EF, // R6.000, x1 | ||
Helper = 0x233C, // R0.500, x15, 523 type | ||
EasternEwer = 0x39F1, // R2.400, x5 | ||
SilkenPuff = 0x39F0, // R1.000, x15 | ||
Actor1e9230 = 0x1E9230, // R0.500, x0 (spawn during fight), EventObj type | ||
} | ||
|
||
public enum AID : uint | ||
{ | ||
AutoAttack = 6497, // Boss->player, no cast, single-target | ||
|
||
CarpetBeater = 30507, // Boss->player, 5.0s cast, single-target tankbuster | ||
TotalWash = 30508, // Boss->self, 5.0s cast, range 60 circle // raidwide | ||
DustBlusterKnockback = 30532, // Boss->location, 5.0s cast, range 60 circle // knockback | ||
|
||
BracingSuds = 30517, // Boss->self, 5.0s cast, single-target, applies green status | ||
ChillingSuds = 30518, // Boss->self, 5.0s cast, single-target, applies blue status | ||
SoapsUp = 30519, // Boss->self, 4.0s cast, single-target, removes color statuses | ||
FreshPuff = 30525, // Boss->self, 4.0s cast, single-target, visual (statuses on puffs) | ||
SoapingSpreeBoss = 30526, // Boss->self, 6.0s cast, single-target, visual | ||
SoapingSpreePuff = 30529, // SilkenPuff->self, 6.0s cast, single-target, removes color statuses | ||
|
||
ChillingDuster1 = 30520, // Helper->self, 5.0s cast, range 60 width 10 cross | ||
BracingDuster1 = 30521, // Helper->self, 5.0s cast, range ?-60 donut | ||
|
||
ChillingDuster2 = 30523, // Helper->self, 8.5s cast, range 60 width 10 cross | ||
BracingDuster2 = 30524, // Helper->self, 8.5s cast, range ?-60 donut | ||
|
||
ChillingDuster3 = 30527, // Helper->self, 7.0s cast, range 60 width 10 cross | ||
BracingDuster3 = 30528, // Helper->self, 8.5s cast, range ?-60 donut | ||
|
||
|
||
SlipperySoap = 30522, // Boss->location, 5.0s cast, width 10 rect charge | ||
|
||
SpotRemover1 = 30530, // Boss->self, 3.5s cast, single-target | ||
SpotRemover2 = 30531, // Helper->location, 3.5s cast, range 5 circle | ||
|
||
SqueakyCleanE = 30509, // Boss->self, 4.5s cast, single-target | ||
SqueakyCleanAOE1E = 30511, // Helper->self, 6.0s cast, range 60 90-degree cone | ||
SqueakyCleanAOE2E = 30512, // Helper->self, 7.7s cast, range 60 90-degree cone | ||
SqueakyCleanAOE3E = 30513, // Helper->self, 9.2s cast, range 60 225-degree cone | ||
|
||
SqueakyCleanW = 30510, // Boss->self, 4.5s cast, single-target | ||
SqueakyCleanAOE1W = 30514, // Helper->self, 6.0s cast, range 60 90-degree cone | ||
SqueakyCleanAOE2W = 30515, // Helper->self, 7.7s cast, range 60 90-degree cone | ||
SqueakyCleanAOE3W = 30516, // Helper->self, 9.2s cast, range 60 225-degree cone | ||
|
||
WashOut1 = 30533, // Boss->self, 8.0s cast, single-target | ||
WashOutKnockback = 30534, // Helper->self, 8.0s cast, range 60 width 60 rect | ||
} | ||
|
||
public enum SID : uint | ||
{ | ||
VulnerabilityUp = 1789, // Helper->player, extra=0x1/0x3 | ||
BracingSudsBoss = 3297, // Boss->Boss, extra=0x0 | ||
ChillingSudsBoss = 3298, // Boss->Boss, extra=0x0 | ||
BracingSudsPuff = 3305, // none->SilkenPuff, extra=0x0 | ||
ChillingSudsPuff = 3306, // none->SilkenPuff, extra=0x0 | ||
} | ||
|
||
public enum IconID : uint | ||
{ | ||
Icon_218 = 218, // player | ||
} |
27 changes: 27 additions & 0 deletions
27
BossMod/Modules/Endwalker/Variant/V01SS/V012Silkie/V012SilkieStates.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
namespace BossMod.Endwalker.Variant.V01SS.V012Silkie; | ||
|
||
class V012SilkieStates : StateMachineBuilder | ||
{ | ||
public V012SilkieStates(BossModule module) : base(module) | ||
{ | ||
TrivialPhase() | ||
.ActivateOnEnter<DustBlusterKnockback>() | ||
.ActivateOnEnter<WashOutKnockback>() | ||
.ActivateOnEnter<BracingDuster1>() | ||
.ActivateOnEnter<BracingDuster2>() | ||
.ActivateOnEnter<ChillingDuster1>() | ||
.ActivateOnEnter<ChillingDuster2>() | ||
.ActivateOnEnter<ChillingDuster3>() | ||
.ActivateOnEnter<SlipperySoap>() | ||
.ActivateOnEnter<SpotRemover2>() | ||
.ActivateOnEnter<SqueakyCleanAOE1E>() | ||
.ActivateOnEnter<SqueakyCleanAOE2E>() | ||
.ActivateOnEnter<SqueakyCleanAOE3E>() | ||
.ActivateOnEnter<SqueakyCleanAOE1W>() | ||
.ActivateOnEnter<SqueakyCleanAOE2W>() | ||
.ActivateOnEnter<SqueakyCleanAOE3W>() | ||
.ActivateOnEnter<V012PuffTracker>() | ||
.ActivateOnEnter<CarpetBeater>() | ||
.ActivateOnEnter<TotalWash>(); | ||
} | ||
} |
43 changes: 43 additions & 0 deletions
43
BossMod/Modules/Endwalker/Variant/V01SS/V013Gladiator/V013Gladiator.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,43 @@ | ||
namespace BossMod.Endwalker.Variant.V01SS.V013Gladiator; | ||
|
||
class SunderedRemains(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.SunderedRemains), new AOEShapeCircle(10)); | ||
|
||
class RingOfMight1Out(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.RingOfMight1Out), new AOEShapeCircle(8)); | ||
class RingOfMight2Out(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.RingOfMight2Out), new AOEShapeCircle(13)); | ||
class RingOfMight3Out(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.RingOfMight3Out), new AOEShapeCircle(18)); | ||
class RingOfMight1In(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.RingOfMight1In), new AOEShapeDonut(8, 30)); | ||
class RingOfMight2In(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.RingOfMight2In), new AOEShapeDonut(13, 30)); | ||
class RingOfMight3In(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.RingOfMight3In), new AOEShapeDonut(18, 30)); | ||
|
||
class RackAndRuin(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.RackAndRuin), new AOEShapeRect(40, 2.5f), 8); | ||
class FlashOfSteel1(BossModule module) : Components.RaidwideCast(module, ActionID.MakeSpell(AID.FlashOfSteel1), "Raidwide"); | ||
class FlashOfSteel2(BossModule module) : Components.RaidwideCast(module, ActionID.MakeSpell(AID.FlashOfSteel2), "Raidwide"); | ||
class MightySmite(BossModule module) : Components.SingleTargetCast(module, ActionID.MakeSpell(AID.MightySmite), "Tankbuster"); | ||
|
||
class RushOfMightFront(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.RushOfMightFront), new AOEShapeCone(60, 90.Degrees())); | ||
class RushOfMightBack(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.RushOfMightBack), new AOEShapeCone(60, 90.Degrees())); | ||
//class RushOfMight1(BossModule module) : Components.LocationTargetedAOEs(module, ActionID.MakeSpell(AID.RushOfMight1), new AOEShapeCone(40, 180.Degrees())); | ||
//class RushOfMight2(BossModule module) : Components.LocationTargetedAOEs(module, ActionID.MakeSpell(AID.RushOfMight2), new AOEShapeCone(40, 180.Degrees())); | ||
//class RushOfMight3(BossModule module) : Components.LocationTargetedAOEs(module, ActionID.MakeSpell(AID.RushOfMight3), new AOEShapeCone(40, 180.Degrees())); | ||
|
||
class BitingWindBad(BossModule module) : Components.LocationTargetedAOEs(module, ActionID.MakeSpell(AID.BitingWindBad), 4); | ||
|
||
class ShatteringSteel(BossModule module) : Components.RaidwideCast(module, ActionID.MakeSpell(AID.ShatteringSteel), "Get in bigger Whirlwind to dodge"); | ||
class ViperPoisonPatterns(BossModule module) : Components.PersistentVoidzoneAtCastTarget(module, 6, ActionID.MakeSpell(AID.BitingWindBad), m => m.Enemies(OID.WhirlwindBad).Where(z => z.EventState != 7), 0); | ||
|
||
class SculptorsPassion(BossModule module) : Components.GenericWildCharge(module, 4, ActionID.MakeSpell(AID.SculptorsPassion)) | ||
{ | ||
public override void OnEventCast(Actor caster, ActorCastEvent spell) | ||
{ | ||
base.OnEventCast(caster, spell); | ||
if ((AID)spell.Action.ID == AID.SculptorsPassion) | ||
{ | ||
Source = Module.PrimaryActor; | ||
foreach (var (slot, player) in Raid.WithSlot(true)) | ||
PlayerRoles[slot] = player.InstanceID == spell.MainTargetID ? PlayerRole.Target : player.Role == Role.Tank ? PlayerRole.Share : PlayerRole.ShareNotFirst; | ||
} | ||
} | ||
} | ||
|
||
[ModuleInfo(BossModuleInfo.Maturity.WIP, Contributors = "CombatReborn Team", PrimaryActorOID = (uint)OID.Boss, GroupType = BossModuleInfo.GroupType.CFC, GroupID = 868, NameID = 11387)] | ||
public class V013Gladiator(WorldState ws, Actor primary) : BossModule(ws, primary, new ArenaBoundsSquare(new(-35, -270), 20)); |
60 changes: 60 additions & 0 deletions
60
BossMod/Modules/Endwalker/Variant/V01SS/V013Gladiator/V013GladiatorEnums.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,60 @@ | ||
namespace BossMod.Endwalker.Variant.V01SS.V013Gladiator; | ||
|
||
public enum OID : uint | ||
{ | ||
Boss = 0x399F, // R6.500, x1 | ||
Helper = 0x233C, // R0.500, x18, 523 type | ||
Regret = 0x39A1, // R1.000, x0 (spawn during fight) | ||
WhirlwindSafe = 0x39A2, // R2.000, x0 (spawn during fight) | ||
WhirlwindBad = 0x3AEC, // R1.330, x0 (spawn during fight) | ||
} | ||
|
||
public enum AID : uint | ||
{ | ||
AutoAttack = 6497, // Boss->player, no cast, single-target | ||
Teleport = 30265, // Boss->location, no cast, single-target | ||
|
||
BitingWindSafe = 30285, // Helper->self, 4.0s cast, range 6 circle | ||
BitingWindKnockup = 30286, // Helper->player, no cast, single-target | ||
BitingWindBad = 31222, // Helper->self, 4.0s cast, range 4 circle | ||
|
||
FlashOfSteel1 = 30284, // Boss->self, 5.0s cast, range 60 circle raidwide | ||
FlashOfSteel2 = 30294, // Boss->self, 5.0s cast, range 60 circle raidwide | ||
MightySmite = 30295, // Boss->player, 5.0s cast, single-target tankbuster | ||
|
||
WrathOfRuin = 30277, // Boss->self, 3.0s cast, single-target, visual | ||
RackAndRuin = 30278, // Regret->location, 4.0s cast, range 40 width 5 rect | ||
|
||
RingOfMightVisual = 30655, // Helper->self, 10.0s cast, range 18 circle | ||
RingOfMight1Out = 30271, // Boss->self, 10.0s cast, range 8 circle | ||
RingOfMight2Out = 30272, // Boss->self, 10.0s cast, range 13 circle | ||
RingOfMight3Out = 30273, // Boss->self, 10.0s cast, range 18 circle | ||
RingOfMight1In = 30274, // Helper->self, 12.0s cast, range 8-30 donut | ||
RingOfMight2In = 30275, // Helper->self, 12.0s cast, range 13-30 donut | ||
RingOfMight3In = 30276, // Helper->self, 12.0s cast, range 18-30 donut | ||
|
||
RushOfMight1 = 30266, // Boss->location, 10.0s cast, range 25 width 3 rect aoe | ||
RushOfMight2 = 30267, // Boss->location, 10.0s cast, range 25 width 3 rect aoe | ||
RushOfMight3 = 30268, // Boss->location, 10.0s cast, range 25 width 3 rect aoe | ||
RushOfMightFront = 30269, // Helper->self, 10.5s cast, range 60 180-degree cone | ||
RushOfMightBack = 30270, // Helper->self, 12.5s cast, range 60 180-degree cone | ||
|
||
SculptorsPassion = 30282, // Boss->self, 5.0s cast, range 60 width 8 rect shared | ||
ShatteringSteel = 30283, // Boss->self, 12.0s cast, range 60 circle raidwide | ||
|
||
SunderedRemainsVisual = 30280, // Boss->self, 3.0s cast, single-target | ||
SunderedRemains = 30281, // Helper->self, 9.0s cast, range 10 circle aoe | ||
} | ||
|
||
|
||
public enum SID : uint | ||
{ | ||
UnknownStatus = 2056, // none->Boss/Whirlwind1, extra=0x1D8/0x1D9/0x1F2/0x1D7 | ||
VulnerabilityUp = 1789, // Helper->player, extra=0x1/0x2 | ||
Liftoff = 3262, // Helper->player, extra=0x0 | ||
} | ||
|
||
public enum IconID : uint | ||
{ | ||
Icon_218 = 218, // player | ||
} |
27 changes: 27 additions & 0 deletions
27
BossMod/Modules/Endwalker/Variant/V01SS/V013Gladiator/V013GladiatorStates.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
namespace BossMod.Endwalker.Variant.V01SS.V013Gladiator; | ||
|
||
class V013GladiatorStates : StateMachineBuilder | ||
{ | ||
public V013GladiatorStates(BossModule module) : base(module) | ||
{ | ||
TrivialPhase() | ||
.ActivateOnEnter<SunderedRemains>() | ||
.ActivateOnEnter<BitingWindBad>() | ||
.ActivateOnEnter<RingOfMight1Out>() | ||
.ActivateOnEnter<RingOfMight2Out>() | ||
.ActivateOnEnter<RingOfMight3Out>() | ||
.ActivateOnEnter<RingOfMight1In>() | ||
.ActivateOnEnter<RingOfMight2In>() | ||
.ActivateOnEnter<RingOfMight3In>() | ||
.ActivateOnEnter<RackAndRuin>() | ||
.ActivateOnEnter<FlashOfSteel1>() | ||
.ActivateOnEnter<FlashOfSteel2>() | ||
.ActivateOnEnter<RushOfMightFront>() | ||
.ActivateOnEnter<RushOfMightBack>() | ||
//.ActivateOnEnter<RushOfMight1>() | ||
//.ActivateOnEnter<RushOfMight2>() | ||
//.ActivateOnEnter<RushOfMight3>() | ||
.ActivateOnEnter<SculptorsPassion>() | ||
.ActivateOnEnter<MightySmite>(); | ||
} | ||
} |
Oops, something went wrong.