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merge fix
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CarnifexOptimus committed Nov 20, 2024
1 parent da065f5 commit e1e8dba
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Showing 2 changed files with 1 addition and 3 deletions.
2 changes: 1 addition & 1 deletion BossMod/Modules/Dawntrail/Unreal/Un1Byakko/Un1Byakko.cs
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ class WhiteHerald(BossModule module) : Components.SpreadFromIcon(module, (uint)I
class SweepTheLegBoss(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.SweepTheLegBoss), new AOEShapeCone(28.3f, 135.Degrees()));

[ModuleInfo(BossModuleInfo.Maturity.Verified, Contributors = "veyn, Malediktus", GroupType = BossModuleInfo.GroupType.CFC, GroupID = 1007, NameID = 7092, PlanLevel = 100)]
public class Un1Byakko(WorldState ws, Actor primary) : BossModule(ws, primary, default, DefaultBounds)
public class Un1Byakko(WorldState ws, Actor primary) : BossModule(ws, primary, default, NormalBounds)
{
public static readonly ArenaBoundsComplex NormalBounds = new([new Polygon(default, 19.5f, 48)]);
public static readonly ArenaBoundsComplex IntermissionBounds = new([new Polygon(default, 15, 48)]);
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2 changes: 0 additions & 2 deletions BossMod/Modules/Dawntrail/Unreal/Un1Byakko/Un1ByakkoStates.cs
Original file line number Diff line number Diff line change
Expand Up @@ -151,7 +151,6 @@ private void Intermission(uint id, float delay)
ActorCast(id + 0x10, _module.Hakutei, AID.RoarOfThunder, 4.4f, 20, true, "Add enrage") // note: pretty large variance here
.ActivateOnEnter<VoiceOfThunder>()
.DeactivateOnExit<VoiceOfThunder>()
.OnExit(() => _module.Arena.Bounds = Un1Byakko.FreeFallBounds)
.SetHint(StateMachine.StateHint.Raidwide | StateMachine.StateHint.DowntimeStart);
ComponentCondition<Intermission>(id + 0x12, 5.7f, comp => comp.Active)
.ActivateOnEnter<Intermission>()
Expand All @@ -163,7 +162,6 @@ private void Intermission(uint id, float delay)
.ActivateOnEnter<ImperialGuard>();
ComponentCondition<ImperialGuard>(id + 0x22, 12, comp => comp.NumCasts > 1, "Line 2");
ComponentCondition<IntermissionSweepTheLeg>(id + 0x23, 13.6f, comp => comp.NumCasts > 1, "Donut 2")
.OnExit(() => _module.Arena.Bounds = Un1Byakko.DefaultBounds)
.DeactivateOnExit<IntermissionOrbAratama>()
.DeactivateOnExit<IntermissionSweepTheLeg>();
ComponentCondition<ImperialGuard>(id + 0x24, 3.4f, comp => comp.NumCasts > 2, "Line 3")
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