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Merge pull request #60 from FFXIV-CombatReborn/Mch-HeatBlast-oGCD-Fix…
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…ors-ty-nostra

Heatblast ogcd fix
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Toshi authored Apr 25, 2024
2 parents f981566 + b60c440 commit 7b31c8d
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Showing 2 changed files with 2 additions and 198 deletions.
196 changes: 0 additions & 196 deletions BasicRotations/Ranged/MCH_Beta.cs

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4 changes: 2 additions & 2 deletions BasicRotations/Ranged/MCH_Default.cs
Original file line number Diff line number Diff line change
Expand Up @@ -57,13 +57,13 @@ protected override bool EmergencyAbility(IAction nextGCD, out IAction? act)
if (ReassemblePvE.CanUse(out act, onLastAbility: true, skipClippingCheck: true, skipComboCheck: true, usedUp: true)) return true;
}
// Use Ricochet
if (isRicochetMore && ((!IsLastAction(true, GaussRoundPvE) && !IsLastAction(true, RicochetPvE) && Player.HasStatus(true, StatusID.Overheated)) || !Player.HasStatus(true, StatusID.Overheated)))
if (isRicochetMore && ((!IsLastAction(true, [GaussRoundPvE, RicochetPvE]) && IsLastGCD(true, HeatBlastPvE)) || !IsLastGCD(true, HeatBlastPvE)))

{
return RicochetPvE.CanUse(out act, skipAoeCheck: true, usedUp: true);
}
// Use Gause
if (isGaussMore && ((!IsLastAction(true, GaussRoundPvE) && !IsLastAction(true, RicochetPvE) && Player.HasStatus(true, StatusID.Overheated)) || !Player.HasStatus(true, StatusID.Overheated)))
if (isGaussMore && ((!IsLastAction(true, [GaussRoundPvE, RicochetPvE]) && IsLastGCD(true, HeatBlastPvE)) || !IsLastGCD(true, HeatBlastPvE)))
{
return GaussRoundPvE.CanUse(out act, usedUp: true);
}
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