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Merge pull request #166 from FFXIV-CombatReborn/ASTVPR
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AST and VPR hotfix
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LTS-FFXIV authored Jul 30, 2024
2 parents 83c3aa2 + 3743446 commit 1ff8d09
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Showing 3 changed files with 17 additions and 9 deletions.
20 changes: 14 additions & 6 deletions BasicRotations/Healer/AST_Default.cs
Original file line number Diff line number Diff line change
Expand Up @@ -38,16 +38,24 @@ public sealed class AST_Default : AstrologianRotation
#endregion

#region Defensive Logic
[RotationDesc(ActionID.CelestialIntersectionPvE, ActionID.ExaltationPvE, ActionID.TheArrowPvE, ActionID.TheSpirePvE, ActionID.TheBolePvE, ActionID.TheEwerPvE)]
protected override bool DefenseSingleAbility(IAction nextGCD, out IAction? act)

[RotationDesc(ActionID.CelestialIntersectionPvE, ActionID.TheArrowPvE, ActionID.TheEwerPvE)]
protected override bool HealSingleAbility(IAction nextGCD, out IAction? act)
{
if (InCombat && TheArrowPvE.CanUse(out act)) return true;
if (InCombat && TheEwerPvE.CanUse(out act)) return true;

if (CelestialIntersectionPvE.CanUse(out act, usedUp: true)) return true;
if (ExaltationPvE.CanUse(out act)) return true;
return base.HealSingleAbility(nextGCD, out act);
}

if (InCombat && TheArrowPvE.CanUse(out act)) return true;
[RotationDesc(ActionID.ExaltationPvE, ActionID.TheArrowPvE, ActionID.TheSpirePvE, ActionID.TheBolePvE, ActionID.TheEwerPvE)]
protected override bool DefenseSingleAbility(IAction nextGCD, out IAction? act)
{
if (InCombat && TheSpirePvE.CanUse(out act)) return true;
if (InCombat && TheBolePvE.CanUse(out act)) return true;
if (InCombat && TheEwerPvE.CanUse(out act)) return true;

if (ExaltationPvE.CanUse(out act)) return true;
return base.DefenseSingleAbility(nextGCD, out act);
}

Expand All @@ -62,7 +70,7 @@ protected override bool DefenseAreaGCD(out IAction? act)
return base.DefenseAreaGCD(out act);
}

[RotationDesc(ActionID.CollectiveUnconsciousPvE)]
[RotationDesc(ActionID.CollectiveUnconsciousPvE, ActionID.SunSignPvE)]
protected override bool DefenseAreaAbility(IAction nextGCD, out IAction? act)
{
act = null;
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4 changes: 2 additions & 2 deletions BasicRotations/Melee/VPR_Default.cs
Original file line number Diff line number Diff line change
Expand Up @@ -83,8 +83,8 @@ protected override bool GeneralGCD(out IAction? act)
}

////AOE Dread Combo
if (SwiftskinsDenPvE.CanUse(out act)) return true;
if (HuntersDenPvE.CanUse(out act)) return true;
if (SwiftskinsDenPvE.CanUse(out act, skipComboCheck: true)) return true;
if (HuntersDenPvE.CanUse(out act, skipComboCheck: true)) return true;

if (VicepitPvE.Cooldown.CurrentCharges == 1 && VicepitPvE.Cooldown.RecastTimeRemainOneCharge < 10)
{
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2 changes: 1 addition & 1 deletion BasicRotations/RebornRotations.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
<None Remove="Duty\PVPRotations\**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="RotationSolverReborn.Basic" Version="7.0.5" />
<PackageReference Include="RotationSolverReborn.Basic" Version="7.0.5.1" />
</ItemGroup>
<ItemGroup>
<Reference Include="Dalamud">
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