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Merge pull request #82 from FFXIV-CombatReborn/IcWaDev
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Updated RuinIV issue
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IncognitoWater authored Jul 14, 2024
2 parents 47140eb + ad9b784 commit 48aecff
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions BasicRotations/Magical/SMN_Default.cs
Original file line number Diff line number Diff line change
Expand Up @@ -162,10 +162,10 @@ protected override bool GeneralGCD(out IAction? act)
}
}

if (!Player.HasStatus(true, StatusID.Swiftcast) && !inBigInvocation && !inLittleInvocation && RuinIvPvE.CanUse(out act, skipAoeCheck: true)) return true;
if (SummonTimeEndAfterGCD() && AttunmentTimeEndAfterGCD() && !InBahamut && !InPhoenix && !InSolarBahamut && SummonEmeraldPvE.IsInCooldown && SummonTopazPvE.IsInCooldown && SummonRubyPvE.IsInCooldown &&
RuinIvPvE.CanUse(out act, skipAoeCheck: true)) return true;

if (OutburstPvE.CanUse(out act)) return true;

if (RuinPvE.CanUse(out act)) return true;
return base.GeneralGCD(out act);
}
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