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Merge pull request #248 from Karaha-Baruha/main
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bump RSR NuGet package and incorporate combo timer into drill hold logic
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LTS-FFXIV authored Sep 21, 2024
2 parents 2c49539 + cabe354 commit 5d64a9e
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Showing 2 changed files with 4 additions and 4 deletions.
6 changes: 3 additions & 3 deletions BasicRotations/Ranged/zMCH_Beta.cs
Original file line number Diff line number Diff line change
Expand Up @@ -12,8 +12,8 @@ public sealed class zMCH_Beta : MachinistRotation
[RotationConfig(CombatType.PvE, Name = "Prioritize Barrel Stabilizer use")]
private bool BSPrio { get; set; } = true;

[RotationConfig(CombatType.PvE, Name = "Pool Drill to preserve 123 combo (this is probably a slight DPS loss but it will make xivanalysis happy)")]
private bool PoolDrillForCombo { get; set; } = false;
[RotationConfig(CombatType.PvE, Name = "Delay Drill for combo GCD if have one charge and about to break combo")]
private bool HoldDrillForCombo { get; set; } = true;
#endregion

#region Countdown logic
Expand Down Expand Up @@ -141,7 +141,7 @@ protected override bool GeneralGCD(out IAction? act)
if (EnhancedMultiweaponTrait.EnoughLevel
&& !CombatElapsedLessGCD(6)
&& !ChainSawPvE.Cooldown.WillHaveOneCharge(6)
&& (!PoolDrillForCombo || (!CleanShotPvE.CanUse(out _) && !SlugShotPvE.CanUse(out _)))
&& (!HoldDrillForCombo || !(LiveComboTime <= 5) || (!CleanShotPvE.CanUse(out _) && !SlugShotPvE.CanUse(out _)))
&& DrillPvE.CanUse(out act, usedUp: true)) return true;

// basic aoe
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2 changes: 1 addition & 1 deletion BasicRotations/RebornRotations.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@
<Compile Include="Duty\EmanationDefault" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="RotationSolverReborn.Basic" Version="7.0.5.104" />
<PackageReference Include="RotationSolverReborn.Basic" Version="7.0.5.109" />
</ItemGroup>
<ItemGroup>
<Reference Include="Dalamud">
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