Skip to content
This repository has been archived by the owner on Nov 23, 2024. It is now read-only.

Commit

Permalink
Merge pull request #33 from hagazzi/FoFRequiescat
Browse files Browse the repository at this point in the history
FoF Requiescat change keeping the old one commented
  • Loading branch information
Tykku authored Jul 4, 2024
2 parents 2f02fbc + e21bae6 commit 5e21d79
Showing 1 changed file with 3 additions and 2 deletions.
5 changes: 3 additions & 2 deletions BasicRotations/Tank/PLD_Default.cs
Original file line number Diff line number Diff line change
Expand Up @@ -67,8 +67,9 @@ protected override bool AttackAbility(IAction nextGCD, out IAction? act)
if (CircleOfScornPvE.CanUse(out act, skipAoeCheck: true)) return true;
if (SpiritsWithinPvE.CanUse(out act, skipAoeCheck: true)) return true;

if (Player.WillStatusEndGCD(6, 0, true, StatusID.FightOrFlight)
&& RequiescatPvE.CanUse(out act, skipAoeCheck: true)) return true;
//if (Player.WillStatusEndGCD(6, 0, true, StatusID.FightOrFlight)
// && RequiescatPvE.CanUse(out act, skipAoeCheck: true)) return true;
if (Player.HasStatus(true, StatusID.FightOrFlight) && RequiescatPvE.CanUse(out act, skipAoeCheck: true)) return true;

if (!IsMoving && IntervenePvE.CanUse(out act, skipAoeCheck: true, usedUp: HasFightOrFlight)) return true;

Expand Down

0 comments on commit 5e21d79

Please sign in to comment.