Skip to content
This repository has been archived by the owner on Nov 23, 2024. It is now read-only.

Commit

Permalink
Merge pull request #208 from FFXIV-CombatReborn/VPR-UF-fixes
Browse files Browse the repository at this point in the history
UF fixes
  • Loading branch information
LTS-FFXIV authored Sep 4, 2024
2 parents 802ecf9 + f68fb5a commit 7400263
Show file tree
Hide file tree
Showing 2 changed files with 4 additions and 4 deletions.
6 changes: 3 additions & 3 deletions BasicRotations/Melee/VPR_Default.cs
Original file line number Diff line number Diff line change
Expand Up @@ -113,18 +113,18 @@ protected override bool GeneralGCD(out IAction? act)
}

// Uncoiled Fury Overcap protection
if (MaxRattling == RattlingCoilStacks || RattlingCoilStacks >= MaxUncoiledStacksUser)
if (MaxRattling == RattlingCoilStacks || RattlingCoilStacks >= MaxUncoiledStacksUser && !Player.HasStatus(true, StatusID.Reawakened))
{
if (UncoiledFuryPvE.CanUse(out act, usedUp: true)) return true;
}

if (BurstUncoiledFury && Player.HasStatus(true, StatusID.Medicated))
if (BurstUncoiledFury && Player.HasStatus(true, StatusID.Medicated) && !Player.HasStatus(true, StatusID.Reawakened))
{
if (UncoiledFuryPvE.CanUse(out act, usedUp: true)) return true;
}

//Uncoiled fury use
if (SerpentsIrePvE.Cooldown.JustUsedAfter(30))
if (SerpentsIrePvE.Cooldown.JustUsedAfter(30) && !Player.HasStatus(true, StatusID.Reawakened))
{
if (UncoiledFuryPvE.CanUse(out act, usedUp: true)) return true;
}
Expand Down
2 changes: 1 addition & 1 deletion BasicRotations/RebornRotations.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@
<Compile Include="Duty\EmanationDefault" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="RotationSolverReborn.Basic" Version="7.0.5.46" />
<PackageReference Include="RotationSolverReborn.Basic" Version="7.0.5.48" />
</ItemGroup>
<ItemGroup>
<Reference Include="Dalamud">
Expand Down

0 comments on commit 7400263

Please sign in to comment.