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line breaks for readability
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Karaha-Baruha authored and Karaha-Baruha committed Sep 22, 2024
1 parent 55a4943 commit 7cc494e
Showing 1 changed file with 6 additions and 1 deletion.
7 changes: 6 additions & 1 deletion BasicRotations/Ranged/zMCH_Beta_2.cs
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,12 @@ protected override bool EmergencyAbility(IAction nextGCD, out IAction? act)
&& WildfirePvE.CanUse(out act, isLastAbility: true)) return true;
}
// Legacy logic for <100
else if ((IsLastAbility(false, HyperchargePvE) || Heat >= 50 || Player.HasStatus(true, StatusID.Hypercharged)) && ToolChargeSoon(out _) && !LowLevelHyperCheck && WildfirePvE.CanUse(out act)) return true;
else if ((IsLastAbility(false, HyperchargePvE)
|| Heat >= 50
|| Player.HasStatus(true, StatusID.Hypercharged))
&& ToolChargeSoon(out _)
&& !LowLevelHyperCheck
&& WildfirePvE.CanUse(out act)) return true;
}

// Reassemble Logic
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