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Refactor status checks and ability logic in VPR and BRD #209

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Sep 6, 2024

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Refactored status checks in VPR_Default.cs by replacing StatusID.Reawakened with StatusID.ReadyToReawaken in multiple conditionals, affecting abilities like UncoiledFuryPvE and SerpentsIrePvE.

Expanded InBurstStatus logic in BRD_Default.cs to include additional conditions based on player level and status effects such as BattleVoice and RadiantFinale, making the burst status check more comprehensive.

Removed BRD Experemental pot usage.

Updated logic for using RadiantFinalePvE and BattleVoicePvE in BRD_Default.cs to include more detailed conditions considering cooldowns and player status effects.

Modified the GeneralGCD method in BRD_Default.cs to check for the BattleVoice status instead of RagingStrikes when determining if IronJawsPvE should be used.

Refactored status checks in `VPR_Default.cs` by replacing `StatusID.Reawakened` with `StatusID.ReadyToReawaken` in multiple conditionals, affecting abilities like `UncoiledFuryPvE` and `SerpentsIrePvE`.

Expanded `InBurstStatus` logic in `BRD_Default.cs` to include additional conditions based on player level and status effects such as `BattleVoice` and `RadiantFinale`, making the burst status check more comprehensive.

Removed BRD Experemental pot usage.

Updated logic for using `RadiantFinalePvE` and `BattleVoicePvE` in `BRD_Default.cs` to include more detailed conditions considering cooldowns and player status effects.

Modified the `GeneralGCD` method in `BRD_Default.cs` to check for the `BattleVoice` status instead of `RagingStrikes` when determining if `IronJawsPvE` should be used.
@LTS-FFXIV LTS-FFXIV merged commit 02a459c into main Sep 6, 2024
@LTS-FFXIV LTS-FFXIV deleted the Viper-and-Bard-optimizations branch September 7, 2024 16:40
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