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Tool Hypercharge Drifting Fix #229

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Sep 15, 2024
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2 changes: 1 addition & 1 deletion BasicRotations/Ranged/MCH_Default.cs
Original file line number Diff line number Diff line change
Expand Up @@ -163,7 +163,7 @@ protected override bool GeneralGCD(out IAction? act)
// Logic for Hypercharge
private bool ToolChargeSoon(out IAction? act)
{
float REST_TIME = 6f;
float REST_TIME = 8f;
if
//Cannot AOE
(!SpreadShotPvE.CanUse(out _)
Expand Down