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stuff #237

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Sep 16, 2024
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stuff #237

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16 changes: 5 additions & 11 deletions BasicRotations/Limited Jobs/BLU_Default.cs
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
namespace DefaultRotations.Magical;

[Rotation("Default", CombatType.PvE, GameVersion = "7.00")]
[Rotation("DOES NOT WORK", CombatType.PvE, GameVersion = "7.05")]
[SourceCode(Path = "main/DefaultRotations/Limited Jobs/BLU_Default.cs")]
[Api(1)]
[Api(4)]
public sealed class Blue_Default : BlueMageRotation
{
#region Countdown logic
Expand Down Expand Up @@ -46,23 +46,17 @@ protected override bool MoveForwardAbility(IAction nextGCD, out IAction? act)
protected override bool MoveForwardGCD(out IAction? act)
{
act = null;

return base.MoveForwardGCD(out act);
}

protected override bool GeneralGCD(out IAction? act)
{
act = null;

if (TinglePvE.CanUse(out act)) return true;
if (WaterCannonPvE.CanUse(out act)) return true;
return base.GeneralGCD(out act);
}

private bool AttackGCD(out IAction? act, bool burst)
{
act = null;

return false;
}
#endregion

#region Extra Methods
Expand Down