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Merge pull request #413 from FFXIV-CombatReborn/miscfixeslol
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Add CountDownAhead config and update ECommons submodule
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LTS-FFXIV authored Sep 27, 2024
2 parents 6126834 + 7899edd commit 3de4d1f
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Showing 3 changed files with 13 additions and 1 deletion.
2 changes: 1 addition & 1 deletion ECommons
5 changes: 5 additions & 0 deletions RotationSolver.Basic/Configuration/Configs.cs
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Expand Up @@ -523,6 +523,11 @@ public const string
[Range(0, 3, ConfigUnitType.Seconds, 0.002f)]
public Vector2 HealDelay { get; set; } = new(0.5f, 1);

[UI("How soon before countdown is finished to start casting or attacking.",
Filter = BasicTimer, Section = 1, PvPFilter = JobFilterType.NoJob)]
[Range(0, 0.7f, ConfigUnitType.Seconds, 0.002f)]
public float CountDownAhead { get; set; } = 0.4f;

[UI("The size of the sector angle that can be selected as the moveable target",
Description = "If the selection mode is based on character facing, i.e., targets within the character's viewpoint are moveable targets. \nIf the selection mode is screen-centered, i.e., targets within a sector drawn upward from the character's point are movable targets.",
Filter = TargetConfig, Section = 2)]
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7 changes: 7 additions & 0 deletions RotationSolver.Basic/Rotations/CustomRotation_OtherInfo.cs
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Expand Up @@ -566,6 +566,13 @@ protected static float GCDTime(uint gcdCount = 0, float offset = 0)
=> DataCenter.GCDTime(gcdCount, offset);

#region Service

/// <summary>
/// The count down ahead.
/// </summary>
[Description("Count Down ahead")]
public static float CountDownAhead => Service.Config.CountDownAhead;

/// <summary>
///
/// </summary>
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