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Merge pull request #28 from FFXIV-CombatReborn/darkknight-delirum-fix
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fix Delirium status ID, should now use Bloodspiller/Quietus correctly
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LTS-FFXIV authored Mar 30, 2024
2 parents aa84622 + b0129c0 commit 4e420bc
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions RotationSolver.Basic/Rotations/Basic/DarkKnightRotation.cs
Original file line number Diff line number Diff line change
Expand Up @@ -68,7 +68,7 @@ protected static bool ShadowTimeEndAfterGCD(uint gctCount = 0, float offset = 0)

static partial void ModifyBloodspillerPvE(ref ActionSetting setting)
{
setting.ActionCheck = () => Blood >= 50 || !Player.WillStatusEnd(0, true, StatusID.Delirium);
setting.ActionCheck = () => Blood >= 50 || !Player.WillStatusEnd(0, true, StatusID.Delirium_1972);
}

static partial void ModifyUnmendPvE(ref ActionSetting setting)
Expand All @@ -83,7 +83,7 @@ static partial void ModifyLivingShadowPvE(ref ActionSetting setting)

static partial void ModifyQuietusPvE(ref ActionSetting setting)
{
setting.ActionCheck = () => Blood >= 50 || !Player.WillStatusEnd(0, true, StatusID.Delirium);
setting.ActionCheck = () => Blood >= 50 || !Player.WillStatusEnd(0, true, StatusID.Delirium_1972);
}

static partial void ModifyStalwartSoulPvE(ref ActionSetting setting)
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