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heal differential misplaced and incomplete UI text finished
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LTS-FFXIV committed Mar 31, 2024
1 parent c811fd0 commit 73ba31f
Showing 1 changed file with 3 additions and 4 deletions.
7 changes: 3 additions & 4 deletions RotationSolver.Basic/Configuration/Configs.cs
Original file line number Diff line number Diff line change
Expand Up @@ -436,16 +436,15 @@ public const string
[Range(0.005f, 0.05f, ConfigUnitType.Yalms, 0.001f)]
public float SampleLength { get; set; } = 1;

[ConditionBool, UI("Use tasks for making the overlay window faster. (EXPERIMENTAL, ", Parent = nameof(UseOverlayWindow))]
[ConditionBool, UI("Use tasks for making the overlay window faster. (EXPERIMENTAL,WILL CAUSE CRASHES) ", Parent = nameof(UseOverlayWindow))]
private static readonly bool _useTasksForOverlay = false;

[UI("The angle of your vision cone", Parent = nameof(OnlyAttackInVisionCone))]
[Range(0, 90, ConfigUnitType.Degree, 0.02f)]
public float AngleOfVisionCone { get; set; } = 45;

[UI("HP for standard deviation for using AoE heal.", Description = "Basically the health difference between a single party member and the whole party, used for deciding between healing a single party member or AOE healing. Leave this alone if you don't undertand its use.",
Parent = nameof(Automatic Heal),
Filter = AutoActionCondition)]
[UI("HP for standard deviation for using AoE heal.", Description = "Basically the health difference between a single party member and the whole party, used for deciding between healing a single party member or AOE healing. Leave this alone if you don't undertand its use.",
Filter = AutoActionCondition, Section = 1)]
[Range(0, 0.5f, ConfigUnitType.Percent, 0.02f)]
public float HealthDifference { get; set; } = 0.25f;

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