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next action has ThrowArgumentNullException #434
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What are you doing when this happens? |
fix deployed in next version with #435 |
Ok, I could try my old crashing config again when this fix is out. |
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Used RotationSolverReborn 7.0.5.148 with RebornRotations 7.0.5.147.
Next action is not working (except maybe the first or second action at beginning depending on job) and then it stops with a ThrowArgumentNullException.
Failed to invoke the next action, please contact support.
Value cannot be null. (Parameter 'source')
at System.Linq.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
at System.Linq.Enumerable.Any[TSource](IEnumerable
1 source, Func
2 predicate)at System.Linq.Enumerable.Any[TSource](IEnumerable
1 source, Func
2 predicate)at RotationSolver.Basic.Helpers.ObjectHelper.IsTopPriorityHostile(IGameObject obj) in D:\a\RotationSolverReborn\RotationSolverReborn\RotationSolver.Basic\Helpers\ObjectHelper.cs:line 321
at System.Linq.Enumerable.WhereEnumerableIterator
1.ToList() at RotationSolver.Basic.Actions.ActionTargetInfo.<FindTargetByType>g__FindHostile|33_8(<>c__DisplayClass33_0&) in D:\a\RotationSolverReborn\RotationSolverReborn\RotationSolver.Basic\Actions\ActionTargetInfo.cs:line 970 at RotationSolver.Basic.Actions.ActionTargetInfo.FindTargetByType(IEnumerable
1 IGameObjects, TargetType type, Single healRatio, SpecialActionType actionType) in D:\a\RotationSolverReborn\RotationSolverReborn\RotationSolver.Basic\Actions\ActionTargetInfo.cs:line 776at RotationSolver.Basic.Actions.ActionTargetInfo.FindTarget(Boolean skipAoeCheck, Boolean skipStatusProvideCheck) in D:\a\RotationSolverReborn\RotationSolverReborn\RotationSolver.Basic\Actions\ActionTargetInfo.cs:line 334
at RotationSolver.Basic.Actions.BaseAction.CanUse(IAction& act, Boolean isLastAbility, Boolean isFirstAbility, Boolean skipStatusProvideCheck, Boolean skipComboCheck, Boolean skipCastingCheck, Boolean usedUp, Boolean skipAoeCheck, Byte gcdCountForAbility) in D:\a\RotationSolverReborn\RotationSolverReborn\RotationSolver.Basic\Actions\BaseAction.cs:line 154
at DefaultRotations.Ranged.BRD_Default.DefenseAreaAbility(IAction nextGCD, IAction& act) in D:\a\RebornRotations\RebornRotations\BasicRotations\Ranged\BRD_Default.cs:line 88
at RotationSolver.Basic.Rotations.CustomRotation.UpdateDefenseActions(IAction& act) in D:\a\RotationSolverReborn\RotationSolverReborn\RotationSolver.Basic\Rotations\CustomRotation_Invoke.cs:line 109
at RotationSolver.Basic.Rotations.CustomRotation.UpdateActions(JobRole role) in D:\a\RotationSolverReborn\RotationSolverReborn\RotationSolver.Basic\Rotations\CustomRotation_Invoke.cs:line 66
at RotationSolver.Basic.Rotations.CustomRotation.TryInvoke(IAction& newAction, IAction& gcdAction) in D:\a\RotationSolverReborn\RotationSolverReborn\RotationSolver.Basic\Rotations\CustomRotation_Invoke.cs:line 21
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