Refactor distance checks and enemy list handling #417
Merged
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Removed static readonly booleans from Configs.cs related to enemy list handling. Added new enum values to TargetHostileType.cs. Changed distance comparison operators from <= to < in DataCenter.cs and RotationSolverPlugin.cs. Added using directives and refactored enemy list logic in ObjectHelper.cs. Removed unused using directives in RotationSolverPlugin.cs. Refactored _debugHeader initialization in RotationConfigWindow.cs for better readability.