TTK, Ability checks, Raise logic adjustments #454
Merged
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Add V2 ability checks and refactor code for clarity
Updated subproject commit to e746021d184cf53e7cbab228e326ffdd5f5c4d3e.
BaseAction.cs:
Configs.cs:
DataCenter.cs:
ObjectHelper.cs:
RotationConfigWindow.cs:
Enhance action handling and add new configuration options
SteelPeakPvE
action inMNK_Default.cs
for lower level support._enableClickingCount
option inConfigs.cs
for RSR click counter, allowing users to disable it if they want.SortedList
withDictionary
inObjectListDelay.cs
and simplifiedRandom
initialization.LastAbilityv2
andFirstAbilityv2
conditions inDataCenter.cs
to include additional checks.QUEUECAPACITY
for actions and damages inDataCenter
from 16 to 32.RaiseSpell
logic inCustomRotation_GCD.cs
to ensure RSR prioritizes keeping people alive over rezing.ClickingCount
increment conditional inRSCommands_Actions.cs
based on_enableClickingCount
.RotationConfigWindow.cs
with progress bar and markers.Action
import inWatcher.cs
.