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SAM / RPR PvP Actions #600

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Jan 23, 2025
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103 changes: 103 additions & 0 deletions RotationSolver.Basic/Rotations/Basic/ReaperRotation.cs
Original file line number Diff line number Diff line change
Expand Up @@ -399,10 +399,113 @@ static partial void ModifyPerfectioPvE(ref ActionSetting setting)
#endregion

#region PvP Actions
static partial void ModifySlicePvP(ref ActionSetting setting)
{
}

static partial void ModifyWaxingSlicePvP(ref ActionSetting setting)
{
}

static partial void ModifyInfernalSlicePvP(ref ActionSetting setting)
{
}
static partial void ModifyHarvestMoonPvP(ref ActionSetting setting)
{
setting.CreateConfig = () => new ActionConfig()
{
AoeCount = 1,
};
}

static partial void ModifyPlentifulHarvestPvP(ref ActionSetting setting)
{
setting.CreateConfig = () => new ActionConfig()
{
AoeCount = 1,
};
}

static partial void ModifyGrimSwathePvP(ref ActionSetting setting)
{
setting.CreateConfig = () => new ActionConfig()
{
AoeCount = 1,
};
}

static partial void ModifyDeathWarrantPvP(ref ActionSetting setting)
{
}

static partial void ModifyArcaneCrestPvP(ref ActionSetting setting)
{
setting.IsFriendly = true;
}

static partial void ModifyVoidReapingPvP(ref ActionSetting setting)
{
setting.StatusNeed = [StatusID.Enshrouded];
setting.ActionCheck = () => Service.GetAdjustedActionId(ActionID.SlicePvP) == ActionID.VoidReapingPvP;
}

static partial void ModifyExecutionersGuillotinePvP(ref ActionSetting setting)
{
setting.ActionCheck = () => Service.GetAdjustedActionId(ActionID.SlicePvP) == ActionID.ExecutionersGuillotinePvP;
}

static partial void ModifyCrossReapingPvP(ref ActionSetting setting)
{
setting.StatusNeed = [StatusID.Enshrouded];
setting.ActionCheck = () => Service.GetAdjustedActionId(ActionID.SlicePvP) == ActionID.CrossReapingPvP;
}

static partial void ModifyLemuresSlicePvP(ref ActionSetting setting)
{
setting.ActionCheck = () => Service.GetAdjustedActionId(ActionID.GrimSwathePvP) == ActionID.LemuresSlicePvP;
setting.StatusNeed = [StatusID.Enshrouded];
setting.CreateConfig = () => new ActionConfig()
{
AoeCount = 1,
};
}

static partial void ModifyFateSealedPvP(ref ActionSetting setting)
{
}

static partial void ModifyPerfectioPvP(ref ActionSetting setting)
{
setting.StatusNeed = [StatusID.PerfectioParata_4309];
setting.IsFriendly = false;
}

static partial void ModifyCommunioPvP(ref ActionSetting setting)
{
setting.StatusNeed = [StatusID.Enshrouded];
setting.CreateConfig = () => new ActionConfig()
{
AoeCount = 1,
};
}

static partial void ModifyRegressPvP(ref ActionSetting setting)
{
setting.ActionCheck = () => Service.GetAdjustedActionId(ActionID.HellsIngressPvP) == ActionID.RegressPvP;
setting.SpecialType = SpecialActionType.MovingBackward;
setting.IsFriendly = true;
setting.CreateConfig = () => new ActionConfig()
{
AoeCount = 1,
};
}

static partial void ModifyHellsIngressPvP(ref ActionSetting setting)
{
setting.SpecialType = SpecialActionType.MovingForward;
setting.IsFriendly = true;
}

#endregion

/// <inheritdoc/>
Expand Down
95 changes: 94 additions & 1 deletion RotationSolver.Basic/Rotations/Basic/SamuraiRotation.cs
Original file line number Diff line number Diff line change
Expand Up @@ -448,10 +448,103 @@ static partial void ModifyTendoKaeshiSetsugekkaPvE(ref ActionSetting setting)
#endregion

#region PvP Actions
// PvP

static partial void ModifyYukikazePvP(ref ActionSetting setting)
{
}

static partial void ModifyGekkoPvP(ref ActionSetting setting)
{
}

static partial void ModifyKashaPvP(ref ActionSetting setting)
{
}
static partial void ModifyOgiNamikiriPvP(ref ActionSetting setting)
{
setting.CreateConfig = () => new ActionConfig()
{
AoeCount = 1,
};
}

static partial void ModifyHissatsuChitenPvP(ref ActionSetting setting)
{

}

static partial void ModifyMineuchiPvP(ref ActionSetting setting)
{
}

static partial void ModifyMeikyoShisuiPvP(ref ActionSetting setting)
{
setting.IsFriendly = true;
}

static partial void ModifyHyosetsuPvP(ref ActionSetting setting)
{
setting.ActionCheck = () => Service.GetAdjustedActionId(ActionID.YukikazePvP) == ActionID.HyosetsuPvP;
setting.CreateConfig = () => new ActionConfig()
{
AoeCount = 1,
};
}

static partial void ModifyMangetsuPvP(ref ActionSetting setting)
{
setting.ActionCheck = () => Service.GetAdjustedActionId(ActionID.YukikazePvP) == ActionID.MangetsuPvP;
setting.CreateConfig = () => new ActionConfig()
{
AoeCount = 1,
};
}

static partial void ModifyOkaPvP(ref ActionSetting setting)
{
setting.ActionCheck = () => Service.GetAdjustedActionId(ActionID.YukikazePvP) == ActionID.OkaPvP;
setting.CreateConfig = () => new ActionConfig()
{
AoeCount = 1,
};
}

static partial void ModifyKaeshiNamikiriPvP(ref ActionSetting setting)
{
setting.ActionCheck = () => Service.GetAdjustedActionId(ActionID.OgiNamikiriPvP) == ActionID.KaeshiNamikiriPvP;
setting.CreateConfig = () => new ActionConfig()
{
AoeCount = 1,
};
}

static partial void ModifyZanshinPvP(ref ActionSetting setting)
{
setting.ActionCheck = () => Service.GetAdjustedActionId(ActionID.HissatsuChitenPvP) == ActionID.ZanshinPvP;
setting.CreateConfig = () => new ActionConfig()
{
AoeCount = 1,
};
}

static partial void ModifyTendoSetsugekkaPvP(ref ActionSetting setting)
{
setting.ActionCheck = () => Service.GetAdjustedActionId(ActionID.MeikyoShisuiPvP) == ActionID.TendoSetsugekkaPvP;
}

static partial void ModifyTendoKaeshiSetsugekkaPvP(ref ActionSetting setting)
{
setting.ActionCheck = () => Service.GetAdjustedActionId(ActionID.MeikyoShisuiPvP) == ActionID.TendoKaeshiSetsugekkaPvP;
}


static partial void ModifyHissatsuSotenPvP(ref ActionSetting setting)
{
setting.SpecialType = SpecialActionType.MovingForward;
setting.CreateConfig = () => new ActionConfig()
{
AoeCount = 1,
};
}
#endregion
}