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Refactor Ninjutsu logic and improve burst phase handling #605

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merged 1 commit into from
Jan 29, 2025

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Removed _rabbitMediumFailures and its logic. Added conditions for MeisuiPvE and TenChiJinPvE usage. Modified SetNinjutsu to avoid redundant actions. Updated ChoiceNinjutsu for TenPvE during InTrickAttack. Enhanced burst phase handling for Kassatsu across multiple Do* methods. Added null checks for _ninActionAim in various Do* methods. Improved DoFumaShuriken for multi-stage Ninjutsu actions. Added fallback to GeneralGCD if IsExecutingMudra. Removed Mudra Failure Count display in DisplayStatus.

Removed `_rabbitMediumFailures` and its logic. Added conditions for `MeisuiPvE` and `TenChiJinPvE` usage. Modified `SetNinjutsu` to avoid redundant actions. Updated `ChoiceNinjutsu` for `TenPvE` during `InTrickAttack`. Enhanced burst phase handling for `Kassatsu` across multiple `Do*` methods. Added null checks for `_ninActionAim` in various `Do*` methods. Improved `DoFumaShuriken` for multi-stage Ninjutsu actions. Added fallback to `GeneralGCD` if `IsExecutingMudra`. Removed `Mudra Failure Count` display in `DisplayStatus`.
@LTS-FFXIV LTS-FFXIV merged commit 76b9c10 into main Jan 29, 2025
@LTS-FFXIV LTS-FFXIV deleted the ninjustsuFixes branch January 31, 2025 06:42
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