Refactor Ninjutsu logic and improve burst phase handling #605
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Removed
_rabbitMediumFailures
and its logic. Added conditions forMeisuiPvE
andTenChiJinPvE
usage. ModifiedSetNinjutsu
to avoid redundant actions. UpdatedChoiceNinjutsu
forTenPvE
duringInTrickAttack
. Enhanced burst phase handling forKassatsu
across multipleDo*
methods. Added null checks for_ninActionAim
in variousDo*
methods. ImprovedDoFumaShuriken
for multi-stage Ninjutsu actions. Added fallback toGeneralGCD
ifIsExecutingMudra
. RemovedMudra Failure Count
display inDisplayStatus
.