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Merge pull request space-syndicate#76 from PuroSlavKing/TelescopicBaton
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[Feature] Telescopic Baton
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Tornado-Technology authored Feb 22, 2025
2 parents 68a9cc8 + f7de95b commit 89de3fb
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namespace Content.Shared._CorvaxNext.LayOnMeleeHit;

[RegisterComponent]
public sealed partial class LayOnMeleeHitComponent : Component
{

}
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using Content.Shared.Damage.Events;
using Content.Shared.Examine;
using Content.Shared.Item;
using Content.Shared.Standing;
using Content.Shared.Item.ItemToggle;
using Content.Shared.Item.ItemToggle.Components;
using Content.Shared.Stunnable;
using Content.Shared._CorvaxNext.Standing;

namespace Content.Shared._CorvaxNext.LayOnMeleeHit;

public sealed class LayOnMeleeHitSystem : EntitySystem
{
[Dependency] private readonly SharedItemSystem _item = default!;
[Dependency] private readonly SharedStunSystem _stun = default!;
[Dependency] private readonly ItemToggleSystem _itemToggle = default!;
[Dependency] private readonly StandingStateSystem _standing = default!;
[Dependency] private readonly SharedLayingDownSystem _layingDown = default!;

public override void Initialize()
{
base.Initialize();

SubscribeLocalEvent<LayOnMeleeHitComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<LayOnMeleeHitComponent, StaminaDamageOnHitAttemptEvent>(OnStaminaHitAttempt);
SubscribeLocalEvent<LayOnMeleeHitComponent, ItemToggledEvent>(ToggleDone);
SubscribeLocalEvent<LayOnMeleeHitComponent, StaminaMeleeHitEvent>(OnHit);
}

private void OnHit(Entity<LayOnMeleeHitComponent> ent, ref StaminaMeleeHitEvent args)
{
foreach (var (uid, _) in args.HitList)
{
if (TryComp<LayingDownComponent>(uid, out var layingDownComponent))
{
_layingDown.TryLieDown(uid, layingDownComponent, null, DropHeldItemsBehavior.NoDrop);
}
}
}

private void OnStaminaHitAttempt(Entity<LayOnMeleeHitComponent> entity, ref StaminaDamageOnHitAttemptEvent args)
{
if (!_itemToggle.IsActivated(entity.Owner))
args.Cancelled = true;
}

private void OnExamined(Entity<LayOnMeleeHitComponent> entity, ref ExaminedEvent args)
{
var onMsg = _itemToggle.IsActivated(entity.Owner)
? Loc.GetString("comp-telescopicbaton-examined-on")
: Loc.GetString("comp-telescopicbaton-examined-off");
args.PushMarkup(onMsg);
}

private void ToggleDone(Entity<LayOnMeleeHitComponent> entity, ref ItemToggledEvent args)
{
_item.SetHeldPrefix(entity.Owner, args.Activated ? "on" : "off");
}
}
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loadout-group-self-defence-devices = Self defence devices
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steal-target-groups-telescopic-baton = telescopic baton
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ent-TelescopicBaton = telescopic baton
.desc = A compact yet reliable personal defense weapon.
comp-telescopicbaton-examined-on = The baton is extended.
comp-telescopicbaton-examined-off = The baton is collapsed.
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loadout-group-self-defence-devices = Средства самообороны
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steal-target-groups-telescopic-baton = телескопическая дубинка
steal-target-groups-security-badge = жетоны службы безопасности
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ent-TelescopicBaton = телескопическая дубинка
.desc = Компактное, но надежное оружие личной обороны.
comp-telescopicbaton-examined-on = Дубинка разложена.
comp-telescopicbaton-examined-off = Дубинка сложена.
7 changes: 7 additions & 0 deletions Resources/Prototypes/Loadouts/role_loadouts.yml
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Expand Up @@ -9,6 +9,7 @@
- CaptainBackpack
- CaptainOuterClothing
- Survival
- SelfDefenceDevices # Corvax-Next-TelescopicBaton
- Trinkets
- GroupSpeciesBreathTool

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- HoPOuterClothing
- Glasses
- Survival
- SelfDefenceDevices # Corvax-Next-TelescopicBaton
- Trinkets
- GroupSpeciesBreathTool

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- QuartermasterShoes
- Glasses
- Survival
- SelfDefenceDevices # Corvax-Next-TelescopicBaton
- Trinkets
- GroupSpeciesBreathTool

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- ChiefEngineerOuterClothing
- ChiefEngineerShoes
- SurvivalExtended
- SelfDefenceDevices # Corvax-Next-TelescopicBaton
- Trinkets
- GroupSpeciesBreathTool

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- ResearchDirectorShoes
- Glasses
- Survival
- SelfDefenceDevices # Corvax-Next-TelescopicBaton
- Trinkets
- GroupSpeciesBreathTool

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- HeadofSecurityOuterClothing
- SecurityShoes
- SurvivalSecurity
- SelfDefenceDevices # Corvax-Next-TelescopicBaton
- Trinkets
- SecurityStar
- GroupSpeciesBreathToolSecurity
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- ChiefMedicalOfficerShoes
- Glasses
- SurvivalMedical
- SelfDefenceDevices # Corvax-Next-TelescopicBaton
- Trinkets
- GroupSpeciesBreathToolMedical

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- type: entity
parent: BaseItem
id: TelescopicBaton
name: telescopic baton
description: A compact yet robust personal defense weapon.
components:
- type: LayOnMeleeHit
- type: Sprite
sprite: _CorvaxNext/Objects/Weapons/Melee/telescopic_baton.rsi
layers:
- state: telescopic_baton_off
map: [ "enum.ToggleVisuals.Layer" ]
- type: ItemToggleSize
activatedSize: Large
activatedShape:
- 0, 0, 3, 0
- type: ItemToggle
soundActivate:
path: /Audio/Weapons/telescopicon.ogg
params:
volume: -5
soundDeactivate:
path: /Audio/Weapons/telescopicoff.ogg
params:
volume: -5
- type: Appearance
- type: GenericVisualizer
visuals:
enum.ToggleVisuals.Toggled:
enum.ToggleVisuals.Layer:
True: {state: telescopic_baton_on}
False: {state: telescopic_baton_off}
- type: ToggleableLightVisuals
spriteLayer: blade
inhandVisuals:
left:
- state: on-inhand-left
right:
- state: on-inhand-right
- type: DisarmMalus
malus: 0.225
- type: MeleeWeapon
angle: 0
attackRate: 1.2
wideAnimationRotation: -135
damage:
types:
Blunt: 0
bluntStaminaDamageFactor: 0.0
- type: ItemToggleMeleeWeapon
activatedDamage:
types:
Blunt: 1.5
deactivatedSecret: true
- type: StaminaDamageOnHit
damage: 16
sound: /Audio/Weapons/boxingpunch1.ogg
- type: UseDelay
delay: 0.4
- type: Item
heldPrefix: on-
sprite: _CorvaxNext/Objects/Weapons/Melee/telescopic_baton.rsi
size: Small
storedRotation: 44
shape:
- 0, 0, 1, 0
- type: Clothing
quickEquip: false
slots:
- Belt
- type: StaticPrice
price: 350
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- type: loadout
id: TelescopicBaton
storage:
back:
- TelescopicBaton

- type: loadout
id: Flash
storage:
back:
- Flash
10 changes: 10 additions & 0 deletions Resources/Prototypes/_CorvaxNext/Loadouts/loadout_groups.yml
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# Command
- type: loadoutGroup
id: SelfDefenceDevices
name: loadout-group-self-defence-devices
minLimit: 1
maxLimit: 2
loadouts:
- TelescopicBaton
- Flash

# Security
- type: loadoutGroup
id: BrigmedicHead
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- type: stealTargetGroup
id: TelescopicBaton
name: steal-target-groups-telescopic-baton
sprite:
sprite: _CorvaxNext/Objects/Weapons/Melee/telescopic_baton.rsi
state: telescopic_baton_on

- type: stealTargetGroup
id: ClothingNeckSecBadge
name: steal-target-groups-security-badge
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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4397d63a55dac7d0536eb9bcc0a0f68634858c50 | Edited by PuroSlavKing (Github)",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "telescopic_baton_off"
},
{
"name": "telescopic_baton_on"
},
{
"name": "on-inhand-left",
"directions": 4
},
{
"name": "on-inhand-right",
"directions": 4
}
]
}
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