[MIRROR] [QoL] Toggles (Most) Eating and Drinking sounds #5429
+18
−4
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Original PR: NovaSector/NovaSector#4904
About The Pull Request
This attacks the 97% of the eating and drinking sounds, it doesnt fixes stuff like xenobio reproductives, unalive verbs and other small variations that use the same sound, is just for when you as a basic mob or human try to eat or drink something, so you dont get the slurp from yourself or others. It's a toggle thats saves per player, as other sound toggles
How This Contributes To The Nova Sector Roleplay Experience
Well, sometimes the over the top sounds of drinking and eating can be completly disruptive to the experience, and sound so bad that they even seem caricaturesque. This allow each individual player to opt in or out of these sounds.
Additionally, it allows people with Misophonia to suffer not the eating of others and to even play things other than robots and podpeople.
Proof of Testing
Screenshots/Videos
I dont have the video thingie.
Changelog
🆑 OrbisAnima
qol: Made a new config in the Game Preferences Sound Menu to toggle eating and drinking sounds.
/:cl: