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add icon to readme and fix image paths for github
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FuzzyRhombus committed Sep 24, 2017
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8 changes: 4 additions & 4 deletions README.md
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# Godot Version
# ![](/icon.png?raw=true) Godot Version

Version management for Godot projects

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In the simplest form it adds a `version/` parameter to your project settings

![Project Settings screenshot](settings.png)
![Project Settings screenshot](/settings.png?raw=true)

A `version` object is also globally accessible (automatic `autoload`) to perform runtime queries, which provides a single function `get_version()`, also accessible as `version` property, with all version info:

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A few extra node types are included for extra functionality if desired

#### ![](addons/Version/versionlabel-icon 2x.png) `VersionLabel`
#### ![](/addons/Version/versionlabel-icon-2x.png?raw=true) `VersionLabel`

Exactly what it says. A `Label` extension that will automatically display the current version - either *full version* or *short version*. It will also change color depending on version update checking (see below). These colors are also configurable.

#### ![](addons/Version/versionchecker-icon 2x.png) `VersionChecker`
#### ![](/addons/Version/versionchecker-icon-2x.png?raw=true) `VersionChecker`

This is a node that can be added to check the latest release version against the current running version... yes, checking for updates. This is currently only implemented for **iOS** and **Android** and relies on the Apple/Google listing to query the latest published version. It is intended to notify the user if an update is found and remind them to stay up to date.

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