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GDColon committed Nov 21, 2024
1 parent ae1f56e commit 60cf89a
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Showing 4 changed files with 11 additions and 11 deletions.
1 change: 0 additions & 1 deletion CMakeLists.txt
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Expand Up @@ -8,7 +8,6 @@ project(gd-in-2019 VERSION 2.0.2)

add_library(${PROJECT_NAME} SHARED
src/main.cpp
# Add your cpp files here
)

if (NOT DEFINED ENV{GEODE_SDK})
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -4,4 +4,4 @@ geometry dash mod that ports [serponge's meme from 2017](https://twitter.com/Ser

now updated for 2.2! (does not show the quest ! alert though)

see /buttonCoordinates for the code that generates the position of each button
see /buttonCoordinates for the js code that generates the position of each button
13 changes: 6 additions & 7 deletions mod.json
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@@ -1,15 +1,14 @@
{
"geode": "3.0.0-beta.4",
"geode": "4.0.1",
"gd": {
"win": "2.206",
"android": "2.206"
"win": "2.2074",
"android": "2.2074"
},
"version": "v2.0.4",
"version": "v2.0.5",
"id": "colon.gd_in_2019",
"name": "Geometry Dash in 2019",
"developer": "Colon",
"description": "this will be geometry dash in 2019 (adds way too many extra buttons to the creator layer)",
"repository": "https://github.com/GDColon/gd-in-2019",
"description": "this will be geometry dash in 2019",
"resources": {
"sprites": [
"resources/reference.png"
Expand All @@ -18,7 +17,7 @@
"dependencies": [
{
"id": "geode.node-ids",
"version": "v1.7.0",
"version": "v1.17.0",
"importance": "required"
}
]
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6 changes: 4 additions & 2 deletions src/main.cpp
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Expand Up @@ -5,8 +5,10 @@ using namespace geode::prelude;

class $modify(CreatorLayer) {

float normalWidth = 569;
float winWidth;
struct Fields {
float normalWidth = 569;
float winWidth;
};

// creates a button and adds it to the scene
CCMenuItemSpriteExtra* makeBaseButton(const std::string& btnName, float x, float y, float scale, cocos2d::SEL_MenuHandler buttonEffect) {
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