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Releases: GabeRundlett/desktop-shadertoy

0.4.2

20 May 15:25
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Minor bug-fixes with the filesystem
Fix Crash on launch #4

0.4.1

19 May 15:46
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Minor bug fixes from 0.4.0

0.4.0

05 May 00:07
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With this release, the buffer panel was added, which allows users to configure and edit Shadertoy projects from the desktop client!
Press the edit button on a pass's tab to open the shader code in the OS's default .glsl editor.

image

0.3.0

26 Nov 02:34
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You can now download shadertoy projects via their URL or ID from inside the app

0.2.0

12 Nov 20:04
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Now with error messages in the in-app console.
Loading cubemaps fixed.
Still may crash on unchecked shaders

Initial Test Release

12 Nov 00:24
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Initial Test Release Pre-release
Pre-release

I'm posting this release just for testing purposes and fully expect there to be many bugs