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Releases: Gingerbeard5773/Zombies_Reborn

1.6.1

12 Dec 09:49
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Weapons update

  • Added cannon
  • Added light ballista
  • Added the Horror.
  • Added the Jerry.
  • Added Timothy.
  • Added the Holy Hand Grenade.
  • Added the spear.
  • Added map saving capability.
  • Knight health and inventory is buffed.
  • Fixed an issue where water would pass through iron doors.
  • Iron platforms now block water.
  • Sleepers can be carried.
  • Aerial vehicles are affected by chassis upgrades.
  • Dirt can be placed by players.
  • Random structures generate in the world.

Released December 12, 2024

1.5.2

26 Nov 08:59
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Released November 26, 2024

1.5.1

03 Nov 15:00
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Technology Update

  • Added the library, with 49 technologies that can be researched
  • Added the dark wraith, a stronger, smarter, more dangerous wraith.
  • Added big bombs that can be made at the factory.
  • Added the headlamp.
  • Added iron spikes.

Initially released October 27, 2024

1.4.2

27 Oct 05:39
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Released October 27, 2024

1.4.1

14 Oct 21:36
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Skips over 1.4.0
Iron age update

  • Large amount of new content regarding iron and steel.
  • Major changes to almost all aspects of the mod since 1.3.2

Released October 14, 2024

1.3.2

05 May 00:56
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[added] new worm-type enemy/boss, the skelepede.
[added] migrants and factories
[changed] sprites of zombies
[changed] production facilities now put out produced items instead of putting them into their inventory
[changed] bomber to be able to drop items out of its inventory, the bomber can also have two attached vehicles instead of one.

May 4, 2024

UNSTABLE VERSION, MAY NOT WORK

1.3.1

02 May 23:34
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Continuation of 1.3.0

Fixes;

  • No more client-side rendering issues with Sedgwick the necromancer.
  • Fixed zombies eating food.
  • Fixed zombies being killed instantly when spawning on top of a saw.
  • Fixed night time never arriving due to Christmas.

Maps;

  • Gateways are no longer in any maps and zombies will always spawn on the sides of the map.
  • Various maps have been modified or re-hauled.
  • Several new maps have been added to the cycle.

Changes;

  • Zombie knights now drop a heart when killed by a player.
  • Environment ambience has been added to the mod. Turn up your 'music' volume to hear it.
  • All zombies' tile damage rates have been reduced.

May 2nd, 2022

UNSTABLE VERSION, MAY NOT WORK

1.3.0

20 Dec 10:48
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Necromancy Update

New NPC;

  • Sedgwick, who is an evil necromancer seeking to destroy you with powerful spells. 😮

Easier respawning;

  • Respawning is instantaneous during the whole day if there around zero zombies on the map.
  • Sleeping player bodies can be used as respawns for dead players if they are unused after two minutes.

Other;

  • Kicked/banned players will be put into a soft-ban system whereby they can control any wraiths on the map. 💥
  • Changes were made to the mapcycle, featuring new maps.
  • Zombies no longer target vehicles, and now will only focus on players.
  • Midas scroll has been buffed 2x.
  • Minor price reductions in the flying merchant's shop.

December 20th, 2022

UNSTABLE VERSION, MAY NOT WORK

1.2.0

21 Nov 08:56
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Trading Update

New content additions;

  • Flying merchant, an NPC which sells scrolls and offers trades.
  • Many new scrolls that can be bought from the flying merchant.

Fixes;

  • Parachutes no longer appear on other players when joining a server.
  • Leaving the game will now trigger game over when there is multiple players.
  • Fish now spawn correctly.
  • Fixed a major issue where gregs could 'jail' a player indefinitely.

Other;

  • Enabled vote kicking.
  • Gregs can be shielded to avoid capture.
  • The burger has been added as an option in the kitchen.
  • Players that disconnect then reconnect can respawn instantly on their previous blob if it is alive. (Sleepers)
  • Wraiths will explode when killed with fire arrows.
  • More new maps to the map cycle.
  • Days start earlier.

November 21st, 2022

UNSTABLE VERSION, MAY NOT WORK

1.1.0

25 Jul 08:24
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Agricultural Update

Three new buildings have been added;

  • Nursery, which creates seeds.
  • Windmill, used for grinding grain into flour for food purposes.
  • Kitchen, used for producing food from ingredients.

Food changes;

  • Natural foods will heal minimally, but cooked foods heal decently.
  • Added four recipes that can be made in the kitchen. Bread, Cake, Cooked fish, and Cooked Steak.
  • Grain plants will drop a seed after being harvested.
  • The Quarters building has been removed.

Other;

  • Fixed gregs picking up static objects such as spikes.
  • Gregs and wraiths will damage saws when killed by them, just as ground zombies do.
  • The zombie spawn rate calculations have been altered to be less dramatic.

July 25th, 2022

UNSTABLE VERSION, MAY NOT WORK