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[*] Now character's Stats screen displays a condition that determines stats, in all other places the most severe one is displayed. [-] Now simple message dialog (e.g. obelisk message) isn't cancelled by any key press. In MM7 the message also doesn't stay on the screen after being cancelled anymore. Add DontSkipSimpleMessage=0 to INI to disable this fix.
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
GrayFace MM6 Patch v2.5.1 | ||
GrayFace MM6 Patch v2.5.2 | ||
By Sergey Rozhenko <mailto:[email protected]> | ||
https://grayface.github.io/ | ||
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@@ -11,6 +11,12 @@ At the end of ReadMe you'll find info on how to report errors. | |
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([+] - feature, [-] - fixed bug, [*] - other) | ||
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New in version 2.5.2: | ||
<< MM6 - MM8 >> | ||
[*] Now character's Stats screen displays a condition that determines stats, in all other places the most severe one is displayed. | ||
<< MM6, MM7 >> | ||
[-] Now simple message dialog (e.g. obelisk message) isn't cancelled by any key press. In MM7 the message also doesn't stay on the screen after being cancelled anymore. Add DontSkipSimpleMessage=0 to INI to disable this fix. | ||
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New in version 2.5.1: | ||
<< MM6 >> | ||
[-] My bug: Crash if character doesn't have a bow (due to "N/A" string not being initialized). | ||
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@@ -1,4 +1,4 @@ | ||
GrayFace MM6 Patch v2.5.1 | ||
GrayFace MM6 Patch v2.5.2 | ||
�����: ������ ������� <mailto:[email protected]> | ||
https://grayface.github.io/ru/ | ||
������� ����� ReadMe �� �������: Black Phantom <mailto:[email protected]> | ||
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@@ -10,6 +10,12 @@ https://grayface.github.io/ru/ | |
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([+] - ����, [-] - ������������ ���, [*] - ������) | ||
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��������� ������ 2.5.2: | ||
<< MM6 - MM8 >> | ||
[*] ������ �� ������ "������" ��������� ������������ ���������, ������������ ��� ����������, � � ������ ������ ������������ �������� ��������� ���������. | ||
<< MM6, MM7 >> | ||
[-] ������ ������ �������� ��������� (��������, ��������� ��������) �� ������������ ��� ������� ����� �������. � MM7 ��� ��� �� �� ������� �� ������ ����� ������. ����� ��������� �����������, �������� DontSkipSimpleMessage=0 � INI. | ||
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��������� ������ 2.5.1: | ||
<< MM6 >> | ||
[-] ��� ���: �����, ���� �������� �� ����� ���� (��������� ���, ��� ������ "N/A" �� ������������������). | ||
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
GrayFace MM6 Patch v2.5.1 | ||
GrayFace MM6 Patch v2.5.2 | ||
By Sergey Rozhenko <mailto:[email protected]> | ||
https://grayface.github.io/ | ||
|
||
|
@@ -11,6 +11,12 @@ At the end of ReadMe you'll find info on how to report errors. | |
|
||
([+] - feature, [-] - fixed bug, [*] - other) | ||
|
||
New in version 2.5.2: | ||
<< MM6 - MM8 >> | ||
[*] Now character's Stats screen displays a condition that determines stats, in all other places the most severe one is displayed. | ||
<< MM6, MM7 >> | ||
[-] Now simple message dialog (e.g. obelisk message) isn't cancelled by any key press. In MM7 the message also doesn't stay on the screen after being cancelled anymore. Add DontSkipSimpleMessage=0 to INI to disable this fix. | ||
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||
New in version 2.5.1: | ||
<< MM6 >> | ||
[-] My bug: Crash if character doesn't have a bow (due to "N/A" string not being initialized). | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
GrayFace MM6 Patch v2.5.1 | ||
GrayFace MM6 Patch v2.5.2 | ||
�����: ������ ������� <mailto:[email protected]> | ||
https://grayface.github.io/ru/ | ||
������� ����� ReadMe �� �������: Black Phantom <mailto:[email protected]> | ||
|
@@ -10,6 +10,12 @@ https://grayface.github.io/ru/ | |
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||
([+] - ����, [-] - ������������ ���, [*] - ������) | ||
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��������� ������ 2.5.2: | ||
<< MM6 - MM8 >> | ||
[*] ������ �� ������ "������" ��������� ������������ ���������, ������������ ��� ����������, � � ������ ������ ������������ �������� ��������� ���������. | ||
<< MM6, MM7 >> | ||
[-] ������ ������ �������� ��������� (��������, ��������� ��������) �� ������������ ��� ������� ����� �������. � MM7 ��� ��� �� �� ������� �� ������ ����� ������. ����� ��������� �����������, �������� DontSkipSimpleMessage=0 � INI. | ||
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��������� ������ 2.5.1: | ||
<< MM6 >> | ||
[-] ��� ���: �����, ���� �������� �� ����� ���� (��������� ���, ��� ������ "N/A" �� ������������������). | ||
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
GrayFace MM7 Patch v2.5.1 | ||
GrayFace MM7 Patch v2.5.2 | ||
By Sergey Rozhenko <mailto:[email protected]> | ||
https://grayface.github.io/ | ||
|
||
|
@@ -11,9 +11,18 @@ At the end of ReadMe you'll find info on how to report errors. | |
|
||
([+] - feature, [-] - fixed bug, [*] - other) | ||
|
||
New in version 2.5.2: | ||
<< MM6 - MM8 >> | ||
[*] Now character's Stats screen displays a condition that determines stats, in all other places the most severe one is displayed. | ||
<< MM6, MM7 >> | ||
[-] Now simple message dialog (e.g. obelisk message) isn't cancelled by any key press. In MM7 the message also doesn't stay on the screen after being cancelled anymore. Add DontSkipSimpleMessage=0 to INI to disable this fix. | ||
<< MM7, MM8 >> | ||
[-] "Nothing here" was shown on the screen after a dialog with a guard. | ||
[-] My bug: List of all conditions wasn't displayed in right click menu for Condition in Stats screen. | ||
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||
New in version 2.5.1: | ||
<< MM7, MM8 >> | ||
[-] My bug: Energy damage wasn't displayed in identify monster dialog | ||
[-] My bug: Energy damage wasn't displayed in identify monster dialog. | ||
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||
New in version 2.5: | ||
<< MM6 - MM8 >> | ||
|
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
GrayFace MM7 Patch v2.5.1 | ||
GrayFace MM7 Patch v2.5.2 | ||
�����: ������ ������� <mailto:[email protected]> | ||
https://grayface.github.io/ru/ | ||
|
||
|
@@ -10,6 +10,15 @@ https://grayface.github.io/ru/ | |
|
||
([+] - ����, [-] - ������������ ���, [*] - ������) | ||
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||
��������� ������ 2.5.2: | ||
<< MM6 - MM8 >> | ||
[*] ������ �� ������ "������" ��������� ������������ ���������, ������������ ��� ����������, � � ������ ������ ������������ �������� ��������� ���������. | ||
<< MM6, MM7 >> | ||
[-] ������ ������ �������� ��������� (��������, ��������� ��������) �� ������������ ��� ������� ����� �������. � MM7 ��� ��� �� �� ������� �� ������ ����� ������. ����� ��������� �����������, �������� DontSkipSimpleMessage=0 � INI. | ||
<< MM7, MM8 >> | ||
[-] ����� ������� �� ������� ������������ ��������� "����� ������ ���". | ||
[-] ��� ���: ������ ���� ��������� �� ����������� ��� ������ ����� �� ������ "���������" � ������ ���������. | ||
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��������� ������ 2.5.1: | ||
<< MM7, MM8 >> | ||
[-] ��� ���: ��� ����� ������� �� ����������� � ��������� ������� � ������� �������������. | ||
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
GrayFace MM7 Patch v2.5.1 | ||
GrayFace MM7 Patch v2.5.2 | ||
By Sergey Rozhenko <mailto:[email protected]> | ||
https://grayface.github.io/ | ||
|
||
|
@@ -11,9 +11,18 @@ At the end of ReadMe you'll find info on how to report errors. | |
|
||
([+] - feature, [-] - fixed bug, [*] - other) | ||
|
||
New in version 2.5.2: | ||
<< MM6 - MM8 >> | ||
[*] Now character's Stats screen displays a condition that determines stats, in all other places the most severe one is displayed. | ||
<< MM6, MM7 >> | ||
[-] Now simple message dialog (e.g. obelisk message) isn't cancelled by any key press. In MM7 the message also doesn't stay on the screen after being cancelled anymore. Add DontSkipSimpleMessage=0 to INI to disable this fix. | ||
<< MM7, MM8 >> | ||
[-] "Nothing here" was shown on the screen after a dialog with a guard. | ||
[-] My bug: List of all conditions wasn't displayed in right click menu for Condition in Stats screen. | ||
|
||
New in version 2.5.1: | ||
<< MM7, MM8 >> | ||
[-] My bug: Energy damage wasn't displayed in identify monster dialog | ||
[-] My bug: Energy damage wasn't displayed in identify monster dialog. | ||
|
||
New in version 2.5: | ||
<< MM6 - MM8 >> | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
GrayFace MM7 Patch v2.5.1 | ||
GrayFace MM7 Patch v2.5.2 | ||
�����: ������ ������� <mailto:[email protected]> | ||
https://grayface.github.io/ru/ | ||
|
||
|
@@ -10,6 +10,15 @@ https://grayface.github.io/ru/ | |
|
||
([+] - ����, [-] - ������������ ���, [*] - ������) | ||
|
||
��������� ������ 2.5.2: | ||
<< MM6 - MM8 >> | ||
[*] ������ �� ������ "������" ��������� ������������ ���������, ������������ ��� ����������, � � ������ ������ ������������ �������� ��������� ���������. | ||
<< MM6, MM7 >> | ||
[-] ������ ������ �������� ��������� (��������, ��������� ��������) �� ������������ ��� ������� ����� �������. � MM7 ��� ��� �� �� ������� �� ������ ����� ������. ����� ��������� �����������, �������� DontSkipSimpleMessage=0 � INI. | ||
<< MM7, MM8 >> | ||
[-] ����� ������� �� ������� ������������ ��������� "����� ������ ���". | ||
[-] ��� ���: ������ ���� ��������� �� ����������� ��� ������ ����� �� ������ "���������" � ������ ���������. | ||
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��������� ������ 2.5.1: | ||
<< MM7, MM8 >> | ||
[-] ��� ���: ��� ����� ������� �� ����������� � ��������� ������� � ������� �������������. | ||
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